# Characters

# Aeris Naïlo

<details id="bkmrk-%F0%9F%94%8A-name-pronunciation"><summary>🔊 Name Pronunciation</summary>

<table style="height: 130px; width: 100%;"><colgroup><col style="width: 50%;"></col><col style="width: 50%;"></col></colgroup><tbody><tr><th>Character Name

</th><td>**Aeris Naïlo**

</td></tr><tr><th>Pronunciation Guide

</th><td>**\[AIR-iss NAY-low\]**

</td></tr><tr><th>Name Audio

</th><td><video class=" align-center" controls="controls" height="50" poster="" width="100%"><source src="https://bookstack.thecartwrights.nz/attachments/164"></source></video>

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%96%BC%EF%B8%8F-character-imagesu"><summary>🖼️ Character Images</summary>

**Upload character art, token images, or reference sheets to BookStack, then replace the placeholder links below.**

<table style="width: 99.9794%;"><colgroup><col style="width: 11.7378%;"></col><col style="width: 51.0493%;"></col><col style="width: 37.3262%;"></col></colgroup><tbody><tr><th>Image Type

</th><th>Preview / Link

</th><th>Notes

</th></tr><tr><td>Portrait

</td><td>[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/KFnimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/KFnimage.png)

</td><td>Close-up character portrait.

</td></tr><tr><td>Full Body Reference

</td><td>[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/N5qimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/N5qimage.png)

</td><td>Useful for outfit, gear, posture, and colour reference.

</td></tr><tr><td>Character Reference Sheet

</td><td>[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/IHBimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/IHBimage.png)

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-06/scaled-1680-/Ma5image.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-06/Ma5image.png)

</td><td>[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/Lcdimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/Lcdimage.png)

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/AWGimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/AWGimage.png)

</td></tr><tr><td>Token

</td><td>[![Aeris Nailo-token.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/aeris-nailo-token.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/aeris-nailo-token.png)

[![smallspidertoken.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/smallspidertoken.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/smallspidertoken.png)

[![wolftoken.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/wolftoken.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/wolftoken.png)

</td><td>For Roll20, Foundry, Owlbear Rodeo, or other VTT use.

</td></tr><tr><td>Symbol / Keepsake

</td><td>[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/Z49image.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/Z49image.png)

</td><td>Aeris’s pouch of surface seeds, druidic focus, or Circle of Root and Star symbol.

</td></tr><tr><td>Wild Shape / Familiar

</td><td>##### Wolf Spider Form

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/nieimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/nieimage.png)

##### Wolf Form

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/Q4qimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/Q4qimage.png)

##### Small Spider Form

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/ejgimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/ejgimage.png)

</td><td>Giant Wolf Spider — signature Underdark scout form  
Spider — tiny infiltration form  
Wolf — tracking and pack movement

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%8C%BF-character-overview"><summary>🌿 Character Overview</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Character

</th><td>**Aeris Naïlo**

</td></tr><tr><th>Player

</th><td>Slitzer

</td></tr><tr><th>Campaign

</th><td>Out of the Abyss

</td></tr><tr><th>Class &amp; Level

</th><td>Druid 3

</td></tr><tr><th>Subclass

</th><td>Circle of the Land — Tropical Land

</td></tr><tr><th>Species

</th><td>Wood Elf

</td></tr><tr><th>Background

</th><td>Custom Background

</td></tr><tr><th>Alignment

</th><td>Neutral Good

</td></tr><tr><th>Faith

</th><td>The Old Faith

</td></tr><tr><th>Experience

</th><td>Milestone

</td></tr></tbody></table>

**A quiet wood elf druid far from the open sky, Aeris has learned that nature does not stop at the forest edge. In the Underdark, it simply becomes stranger, darker, and hungrier.**

</details><details id="bkmrk-%F0%9F%A7%8D-appearancegenderma"><summary>🧍 Appearance</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Gender

</th><td>Male

</td></tr><tr><th>Age

</th><td>142

</td></tr><tr><th>Size

</th><td>Medium

</td></tr><tr><th>Height

</th><td>5'8"

</td></tr><tr><th>Skin

</th><td>Warm copper-brown, lightly weathered

</td></tr><tr><th>Eyes

</th><td>Pale green

</td></tr><tr><th>Hair

</th><td>Dark brown with moss-green braids

</td></tr></tbody></table>

</details><details id="bkmrk-%E2%9D%A4%EF%B8%8F-core-combat-stats"><summary>❤️ Core Combat Stats</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Armor Class

</th><td>14

</td></tr><tr><th>Hit Points

</th><td>24

</td></tr><tr><th>Hit Dice

</th><td>3d8

</td></tr><tr><th>Initiative

</th><td>+4

</td></tr><tr><th>Speed

</th><td>35 ft.

</td></tr><tr><th>Proficiency Bonus

</th><td>+2

</td></tr><tr><th>Spell Save DC

</th><td>13

</td></tr><tr><th>Spell Attack Bonus

</th><td>+5

</td></tr><tr><th>Wild Shape Uses

</th><td>2 / Long Rest

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%8E%B2-ability-scoresabil"><summary>🎲 Ability Scores</summary>

<table><colgroup><col></col><col></col><col></col><col></col></colgroup><tbody><tr><th>Ability

</th><th>Score

</th><th>Modifier

</th><th>Saving Throw

</th></tr><tr><td>Strength

</td><td>8

</td><td>-1

</td><td>-1

</td></tr><tr><td>Dexterity

</td><td>18

</td><td>+4

</td><td>+4

</td></tr><tr><td>Constitution

</td><td>14

</td><td>+2

</td><td>+2

</td></tr><tr><td>Intelligence

</td><td>10

</td><td>+0

</td><td>+2

</td></tr><tr><td>Wisdom

</td><td>17

</td><td>+3

</td><td>+5

</td></tr><tr><td>Charisma

</td><td>10

</td><td>+0

</td><td>+0

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%91%81%EF%B8%8F-senses-%26-passive-"><summary>👁️ Senses &amp; Passive Scores</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Darkvision

</th><td>60 ft.

</td></tr><tr><th>Passive Perception

</th><td>15

</td></tr><tr><th>Passive Insight

</th><td>15

</td></tr><tr><th>Passive Investigation

</th><td>10

</td></tr><tr><th>Defenses

</th><td>Immune to magical sleep

</td></tr><tr><th>Saving Throw Notes

</th><td>Advantage against being charmed

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%9B%A0%EF%B8%8F-skillsskillabilit"><summary>🛠️ Skills</summary>

<table><colgroup><col></col><col></col><col></col><col></col></colgroup><tbody><tr><th>Skill

</th><th>Ability

</th><th>Bonus

</th><th>Proficient?

</th></tr><tr><td>Acrobatics

</td><td>Dexterity

</td><td>+4

</td><td>No

</td></tr><tr><td>Animal Handling

</td><td>Wisdom

</td><td>+3

</td><td>No

</td></tr><tr><td>Arcana

</td><td>Intelligence

</td><td>+3

</td><td>No

</td></tr><tr><td>Athletics

</td><td>Strength

</td><td>-1

</td><td>No

</td></tr><tr><td>Deception

</td><td>Charisma

</td><td>+0

</td><td>No

</td></tr><tr><td>History

</td><td>Intelligence

</td><td>+2

</td><td>Yes

</td></tr><tr><td>Insight

</td><td>Wisdom

</td><td>+5

</td><td>Yes

</td></tr><tr><td>Intimidation

</td><td>Charisma

</td><td>+0

</td><td>No

</td></tr><tr><td>Investigation

</td><td>Intelligence

</td><td>+0

</td><td>No

</td></tr><tr><td>Medicine

</td><td>Wisdom

</td><td>+3

</td><td>No

</td></tr><tr><td>Nature

</td><td>Intelligence

</td><td>+3

</td><td>No

</td></tr><tr><td>Perception

</td><td>Wisdom

</td><td>+5

</td><td>Yes

</td></tr><tr><td>Performance

</td><td>Charisma

</td><td>+0

</td><td>No

</td></tr><tr><td>Persuasion

</td><td>Charisma

</td><td>+0

</td><td>No

</td></tr><tr><td>Religion

</td><td>Intelligence

</td><td>+0

</td><td>No

</td></tr><tr><td>Sleight of Hand

</td><td>Dexterity

</td><td>+4

</td><td>No

</td></tr><tr><td>Stealth

</td><td>Dexterity

</td><td>+6

</td><td>Yes

</td></tr><tr><td>Survival

</td><td>Wisdom

</td><td>+5

</td><td>Yes

</td></tr></tbody></table>

</details><details id="bkmrk-%E2%9A%94%EF%B8%8F-attacks-%26-cantrip"><summary>⚔️ Attacks &amp; Cantrips</summary>

<table><colgroup><col></col><col></col><col></col><col></col></colgroup><tbody><tr><th>Name

</th><th>Hit / Save

</th><th>Damage / Effect

</th><th>Notes

</th></tr><tr><td>Produce Flame

</td><td>+5

</td><td>1d8 Fire

</td><td>Range: Self / 10 minutes, V/S

</td></tr><tr><td>Unarmed Strike

</td><td>+1

</td><td>0 Bludgeoning

</td><td>Emergency option. Not exactly the glory play.

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%8C%B2-druid-featuresspel"><summary>🌲 Druid Features</summary>

### Spellcasting

<span style="white-space: pre-wrap;">Aeris casts druid spells using Wisdom. His spell save DC is </span>**13**<span style="white-space: pre-wrap;">, and his spell attack bonus is </span>**+5**.

### Druidic

<span style="white-space: pre-wrap;">Aeris knows Druidic and always has </span>**Speak with Animals**<span style="white-space: pre-wrap;"> prepared. He can leave hidden Druidic messages, which other Druidic speakers automatically notice and understand.</span>

### Primal Order — Magician

Aeris knows one extra cantrip from the Druid spell list. He also gains a bonus to Intelligence checks using Arcana or Nature.

### Wild Shape

<span style="white-space: pre-wrap;">As a Bonus Action, Aeris can shape-shift into a known Beast form. He can use Wild Shape </span>**2 times per Long Rest**, regaining one expended use after a Short Rest. At this level, he knows four Beast forms with a maximum CR of 1/4 that lack a Fly Speed.

### Wild Companion

<span style="white-space: pre-wrap;">As a Magic action, Aeris can expend a spell slot or a use of Wild Shape to cast </span>**Find Familiar**<span style="white-space: pre-wrap;"> without Material components. The familiar is Fey and disappears when Aeris finishes a Long Rest.</span>

### Circle of the Land — Tropical Land

Aeris belongs to the Circle of the Land, with a Tropical Land connection.

### Land’s Aid

<span style="white-space: pre-wrap;">As a Magic action, Aeris can expend a use of Wild Shape and choose a point within 60 ft. A 10-ft.-radius sphere forms there. Chosen creatures in the area make a DC 13 Constitution saving throw, taking </span>**2d6 Necrotic damage**<span style="white-space: pre-wrap;"> on a failure or half as much on a success. One creature of Aeris’s choice in the area regains </span>**2d6 HP**.

</details><details id="bkmrk-%F0%9F%8D%82-wood-elf-traitsdar"><summary>🍂 Wood Elf Traits</summary>

- **Darkvision:**<span style="white-space: pre-wrap;"> Aeris can see in darkness up to 60 ft.</span>
- **Keen Senses:**<span style="white-space: pre-wrap;"> Aeris has proficiency in Perception.</span>
- **Fey Ancestry:**<span style="white-space: pre-wrap;"> Aeris has advantage on saving throws against being charmed, and magic cannot put him to sleep.</span>
- **Trance:**<span style="white-space: pre-wrap;"> Aeris does not need to sleep. He meditates semiconsciously for 4 hours to gain the benefit of a full rest.</span>
- **Elf Weapon Training:**<span style="white-space: pre-wrap;"> Aeris is proficient with the longsword, shortsword, shortbow, and longbow.</span>
- **Fleet of Foot:**<span style="white-space: pre-wrap;"> Aeris’s walking speed is 35 ft.</span>
- **Mask of the Wild:**<span style="white-space: pre-wrap;"> Aeris can attempt to hide even when only lightly obscured.</span>

</details><details id="bkmrk-%F0%9F%8E%92-proficiencies-%26-la"><summary>🎒 Proficiencies &amp; Languages</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Armor

</th><td>Light Armor, Shields

</td></tr><tr><th>Weapons

</th><td>Longbow, Longsword, Shortsword, Simple Weapons

</td></tr><tr><th>Tools

</th><td>Herbalism Kit

</td></tr><tr><th>Languages

</th><td>Common, Druidic, Dwarvish, Elvish, Undercommon

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%8E%92-equipmentitemquant"><summary>🎒 Equipment</summary>

<table><colgroup><col></col><col></col><col></col></colgroup><tbody><tr><th>Item

</th><th>Quantity

</th><th>Weight

</th></tr><tr><td>Shield

</td><td>1

</td><td>6 lb.

</td></tr><tr><td>Leather Armor

</td><td>1

</td><td>10 lb.

</td></tr><tr><td>Sickle

</td><td>1

</td><td>2 lb.

</td></tr><tr><td>Backpack

</td><td>1

</td><td>5 lb.

</td></tr><tr><td>Herbalism Kit

</td><td>1

</td><td>3 lb.

</td></tr><tr><td>Staff

</td><td>1

</td><td>4 lb.

</td></tr><tr><td>Oil

</td><td>2

</td><td>2 lb.

</td></tr><tr><td>Rations

</td><td>10

</td><td>20 lb.

</td></tr><tr><td>Rope

</td><td>1

</td><td>5 lb.

</td></tr><tr><td>Bedroll

</td><td>1

</td><td>7 lb.

</td></tr><tr><td>Tinderbox

</td><td>1

</td><td>1 lb.

</td></tr><tr><td>Torch

</td><td>10

</td><td>10 lb.

</td></tr><tr><td>Waterskin

</td><td>1

</td><td>5 lb.

</td></tr></tbody></table>

### Carrying Capacity

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Weight Carried

</th><td>80 lb.

</td></tr><tr><th>Encumbered

</th><td>120 lb.

</td></tr><tr><th>Push / Drag / Lift

</th><td>240 lb.

</td></tr></tbody></table>

### Currency

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>CP

</th><td>0

</td></tr><tr><th>SP

</th><td>0

</td></tr><tr><th>EP

</th><td>0

</td></tr><tr><th>GP

</th><td>9

</td></tr><tr><th>PP

</th><td>0

</td></tr></tbody></table>

</details><details id="bkmrk-%E2%9C%A8-spellcastingspellc"><summary>✨ Spellcasting</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Spellcasting Class

</th><td>Druid

</td></tr><tr><th>Spellcasting Ability

</th><td>Wisdom

</td></tr><tr><th>Spell Save DC

</th><td>13

</td></tr><tr><th>Spell Attack Bonus

</th><td>+5

</td></tr><tr><th>1st-Level Spell Slots

</th><td>4

</td></tr><tr><th>2nd-Level Spell Slots

</th><td>2

</td></tr></tbody></table>

### Cantrips

- **Guidance**
- **Produce Flame**
- **Acid Splash**<span style="white-space: pre-wrap;"> — Circle of the Land</span>
- **Mold Earth**<span style="white-space: pre-wrap;"> — Primal Order</span>

### Commonly Useful Prepared Spells

- **Goodberry:**<span style="white-space: pre-wrap;"> Survival food and emergency healing. Excellent in the Underdark.</span>
- **Healing Word:**<span style="white-space: pre-wrap;"> Bonus Action ranged healing for getting allies back on their feet.</span>
- **Faerie Fire:**<span style="white-space: pre-wrap;"> Reveals hidden threats and helps the party land hits.</span>
- **Entangle:**<span style="white-space: pre-wrap;"> Area control for slowing enemies and shaping the battlefield.</span>
- **Absorb Elements:**<span style="white-space: pre-wrap;"> Defensive reaction against elemental damage.</span>
- **Pass without Trace:**<span style="white-space: pre-wrap;"> Huge stealth boost for group travel and ambush avoidance.</span>
- **Spike Growth:**<span style="white-space: pre-wrap;"> Brutal terrain control. Make the enemy regret having legs.</span>
- **Lesser Restoration:**<span style="white-space: pre-wrap;"> Useful against poison, disease, paralysis, and other nasty Underdark nonsense.</span>
- **Web:**<span style="white-space: pre-wrap;"> Circle of the Land spell; strong area control.</span>

### Full Spell List Placeholder

**Add or update Aeris’s full prepared spell list here after each level-up or long rest.**

</details><details id="bkmrk-%F0%9F%A7%A0-personalitypersona"><summary>🧠 Personality</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Personality Trait

</th><td>“I speak softly and listen before acting; loud things die quickly in wild places.”

</td></tr><tr><th>Ideal

</th><td>**Balance.**

<span style="white-space: pre-wrap;"> Decay, darkness, hunger, and growth are all part of nature. The mistake is thinking nature is kind.</span>

</td></tr><tr><th>Flaw

</th><td>“I am terrified that I will adapt too well to the Underdark.”

</td></tr><tr><th>Personal Keepsake

</th><td>Aeris carries a small pouch of surface seeds from his home grove. He refuses to plant them until he sees the open sky again.

</td></tr></tbody></table>

</details><details id="bkmrk-%F0%9F%A4%9D-allies-%26-organizat"><summary>🤝 Allies &amp; Organizations</summary>

### Allies

A former mentor from Aeris’s surface grove taught him to read tracks, weather, animal behaviour, and unnatural signs in the wild.

### Organizations

**The Circle of Root and Star:**<span style="white-space: pre-wrap;"> A loose druidic circle that watches for natural omens and protects old woodland paths.</span>

</details><details id="bkmrk-%F0%9F%93%96-backstoryaeris-na%C3%AF"><summary>📖 Backstory</summary>

Aeris Naïlo was once a guide and grove-warden from a secluded wood elf enclave on the surface. His life was spent reading tracks, tending sacred places, and protecting travellers who respected the old paths.

In the seasons before his descent, Aeris noticed troubling signs: roots blackening without disease, animals fleeing from cave mouths, and pale fungi blooming where no spores should have reached. Believing these omens pointed to something stirring beneath the world, he followed the signs underground.

Whether through capture, betrayal, or simple misjudgement, Aeris became trapped in the Underdark. Now far from wind, rain, birdsong, and stars, he has begun to see that nature does not end at the forest edge. It continues below in stranger, hungrier forms.

Aeris is quiet, observant, and compassionate, but survival has sharpened him. He still protects life where he can, but he no longer mistakes mercy for softness. The Underdark is teaching him that rot, darkness, and predation are part of nature too — and that lesson frightens him.

</details><details id="bkmrk-%F0%9F%95%AF%EF%B8%8F-campaign-notessur"><summary>🕯️ Campaign Notes</summary>

- **Surface Longing:**<span style="white-space: pre-wrap;"> Aeris carries seeds from his home grove and refuses to plant them until he sees the open sky again.</span>
- **Underdark Adaptation:**<span style="white-space: pre-wrap;"> His fear is not merely dying underground, but becoming too suited to it.</span>
- **Survival Role:**<span style="white-space: pre-wrap;"> Strong Perception, Insight, Stealth, Survival, Goodberry, Pass without Trace, and Wild Shape make Aeris valuable for scouting, travel, and keeping the party alive.</span>
- **Moral Tension:**<span style="white-space: pre-wrap;"> Aeris believes in balance, but the Underdark may force him to decide how much cruelty can still be called nature.</span>

</details><details id="bkmrk-%F0%9F%93%9D-update-logsession-"><summary>📝 Update Log</summary>

<table><colgroup><col></col><col></col></colgroup><tbody><tr><th>Session / Date

</th><th>Update

</th></tr><tr><td>\[Session / Date Placeholder\]

</td><td>\[Add level-ups, loot changes, major character moments, new allies, scars, curses, visions, or other lasting consequences here.\]

</td></tr></tbody></table>

</details>

# Dose (Jorasco, Sarix)

Dragonborn • Ranger • Drakewarden • House Jorasco Heir

A poison-blooded field medic, drake-keeper, and survival scholar of House Jorasco, Sarix studies the line between harm and healing with the calm interest of someone who has already decided the two are not enemies.

> “Life persists because death prunes it. Healing without harm breeds weakness. Harm without purpose is waste.”

<table id="bkmrk-" style="width: 100%; border-collapse: separate; border-spacing: 14px 0px;"><colgroup><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col></colgroup><tbody><tr><td style="background: rgb(11, 22, 14); width: 33.33%; border: 1px solid rgb(78, 117, 58); padding: 10px; vertical-align: top;">[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/C2wimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/C2wimage.png)

</td><td style="background: rgb(11, 22, 14); width: 33.33%; border: 1px solid rgb(78, 117, 58); padding: 10px; vertical-align: top;">[![dose-token top.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/dose-token-top.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/dose-token-top.png)

[![nettle-token top.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/nettle-token-top.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/nettle-token-top.png)

</td><td style="background: rgb(11, 22, 14); width: 33.33%; border: 1px solid rgb(78, 117, 58); padding: 10px; vertical-align: top;">[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/DXqimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/DXqimage.png)

</td></tr></tbody></table>

## Visual References

Use these images for Sarix’s face, dragonborn profile, green-scaled complexion, medical-survivalist tone, House Jorasco influence, and the bond between Sarix and his drake companion, Nettle.

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/P25image.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/P25image.png)

[**Full Body Reference**  
<span style="color: rgb(196, 213, 177);">Armour, posture, silhouette, scale colour, House Jorasco details, and field-medic gear.</span>](FULL_BODY_REFERENCE_URL_HERE)

## House Jorasco Field Kit

[![Sarix's House Jorasco field kit and medical focus](SPELL_FOCUS_OR_FIELD_KIT_URL_HERE)](SPELL_FOCUS_OR_FIELD_KIT_URL_HERE)

Sarix’s field kit should feel like it belongs equally to a healer, a poisoner, and a natural philosopher. It is not polished temple equipment. It is practical, stained, organised, and a little unsettling: sample vials, wrapped tools, sealed needles, preserved spores, venom-safe containers, House Jorasco markings, and quick-access emergency medicines.

<span style="color: rgb(218, 228, 203); white-space: pre-wrap;">Rather than feeling saintly or comforting, the kit should read as </span>**clinical, draconic, and survival-focused**<span style="white-space: pre-wrap;"> </span><span style="color: rgb(218, 228, 203); white-space: pre-wrap;"> — a healer’s kit used by someone who sees poison not as evil, but as dosage, purpose, and precision.</span>

## Who Sarix Is

<span style="white-space: pre-wrap;">Sarix Jorasco, known as </span>**“Dose”**, is a male green Dragonborn ranger and House Jorasco heir. He was trained to preserve life, but his studies led him toward the uncomfortable truth that many cures begin as harmful things. Venom, disease, spores, pressure, pain, and survival all became part of the same system in his mind.

To those travelling with him, Sarix can seem calm to the point of being unnerving. He observes before he acts, collects samples whenever practical, and treats even hostile creatures as living evidence of adaptation. Beneath that clinical manner is genuine loyalty, especially toward his drake companion, Nettle, whom he raised from an egg.

### At a Glance

<table id="bkmrk-full-namesarix-joras" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col style="width: 26%;"></col><col style="width: 74%;"></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Full Name

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Sarix Jorasco

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Nickname

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">“Dose”

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Class

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Ranger 3

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Subclass

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Drakewarden

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Species

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Dragonborn

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Ancestry

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Green Dragon

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">House

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">House Jorasco

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Companion

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Nettle, drake companion

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Magic

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Healing magic, ranger spellcraft, poison breath, draconic resilience

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Story Now

</td><td style="padding: 6px 8px;">Captured in the Underdark by drow and stripped of his belongings

</td></tr></tbody></table>

## Game Details

<table id="bkmrk-armour-class13hit-po" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col style="width: 20%;"></col><col style="width: 30%;"></col><col style="width: 20%;"></col><col style="width: 30%;"></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Armour Class

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">13

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hit Points

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">31 / 31

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Speed

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">30 ft

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Initiative

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">+3

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Proficiency

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">+2

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hit Dice

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">3 / 3

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Darkvision

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">60 ft

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Resistance

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Poison

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Spell DC

</td><td style="padding: 6px 8px;">13

</td><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Spell Attack

</td><td style="padding: 6px 8px;">+5

</td></tr></tbody></table>

## Ability Scores

<table class="align-center" id="bkmrk-str9-1dex17%2B3con16%2B3" style="width: 100%; border-collapse: separate; border-spacing: 8px; color: rgb(218, 228, 203); text-align: center;"><colgroup><col></col><col></col><col></col><col></col><col></col><col></col></colgroup><tbody><tr><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**STR**

9

<span style="color: rgb(196, 213, 177);">-1</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**DEX**

17

<span style="color: rgb(196, 213, 177);">+3</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**CON**

16

<span style="color: rgb(196, 213, 177);">+3</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**INT**

14

<span style="color: rgb(196, 213, 177);">+2</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**WIS**

16

<span style="color: rgb(196, 213, 177);">+3</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**CHA**

11

<span style="color: rgb(196, 213, 177);">+0</span>

</td></tr></tbody></table>

## Backstory

### House Jorasco

Sarix was born into House Jorasco and trained to preserve life with precision and care. His earliest studies taught him anatomy, treatment, diagnosis, and the responsibilities of a healer. Yet he noticed what others preferred to ignore: many cures are born from things first understood as harmful.

### The Lesson of Venom

Where his tutors taught separation, Sarix saw continuity. His green dragon ancestry only deepened that understanding, granting him both resistance and intuition. He came to believe that healing and harm were not opposites, but tools within the same greater system.

### Nettle

Sarix proved this belief by raising his drake, Nettle, from an egg. What began as study became something more: a living reflection of the balance he sought to understand. Through Nettle, Sarix witnessed survival in its purest form: venom as precision, not cruelty.

### The Underdark

Sarix came to the Underdark because life there is harsh, honest, and unfiltered. In that lightless world, his philosophy is not questioned; it is demonstrated. Predators, spores, parasites, poisons, and survivors all prove the same point: life adapts, or it is consumed.

Now Sarix finds himself captured by drow and stripped of his belongings. For most, this would be only disaster. For Sarix, it is also data. Grim, inconvenient, potentially fatal data — but data all the same.

## Healing Style

Sarix’s healing is calm, exact, and almost surgical. He does not waste words. He assesses, applies pressure, treats infection, closes wounds, and gives orders. His magic is not warm sunlight or holy comfort. It is controlled intervention: the right dose, the right cut, the right pressure, the right moment.

> “You are not dying. You are responding poorly to damage.”

### Magic Feels Like

Green-gold medical light, bitter herbal scent, venom-thin magic threading through wounds, precise draconic breath, tightening muscle, accelerated clotting, and the body being reminded that survival is not optional.

## Ranger Features

<table id="bkmrk-spellcastingwisdom-b" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Spellcasting

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Wisdom-based ranger magic. Spell Attack +5, Spell Save DC 13.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Favored Enemy

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. 2 uses per Long Rest.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Deft Explorer

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Practical survival training and exploration skill.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Draconic Gift: Abyssal

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">A draconic gift tied to Sarix’s ranger path.

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Drake Companion

</td><td style="padding: 6px 8px;">Nettle, Sarix’s bonded drake companion.

</td></tr></tbody></table>

## Species &amp; House Traits

<table id="bkmrk-draconic-ancestrygre" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Draconic Ancestry

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Green Dragon.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Breath Weapon

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Poison breath. 2 uses per Long Rest.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Damage Resistance

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Poison resistance.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Mark of Healing

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">House Jorasco healing tradition and magical support.

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Medical Intuition

</td><td style="padding: 6px 8px;">Additional medical instinct and trained diagnostic skill.

</td></tr></tbody></table>

## Spells

### At-Will / Special

<table id="bkmrk-cure-woundstouch.-2d" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Cure Wounds

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Touch. 2d8 + 3 healing. Listed as feat-based use.

</td></tr></tbody></table>

### Cantrip

<table id="bkmrk-thaumaturgy30-ft.-us" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Thaumaturgy

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">30 ft. Useful for presence, distraction, intimidation, and draconic theatrics.

</td></tr></tbody></table>

### 1st-Level Spells

<table id="bkmrk-absorb-elementsreact" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Absorb Elements

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Reaction. Self. Elemental defence and counterstrike preparation.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Cure Wounds

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Action. Touch. 2d8 + 3 healing.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Ensnaring Strike

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. Strength save DC 13. Restrains and punishes movement.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Healing Word

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. 60 ft. 2d4 + 3 healing.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">False Life

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Action. Self. 2d4 + 4 temporary hit points.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hail of Thorns

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. Dexterity save DC 13. Thorn burst damage.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hunter’s Mark

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. 90 ft. Extra 1d6 damage against marked prey.

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Zephyr Strike

</td><td style="padding: 6px 8px;">Bonus Action. Self. Mobility, precision, and burst damage.

</td></tr></tbody></table>

## Nettle

Nettle is Sarix’s drake companion, raised from an egg and treated as both responsibility and proof. Sarix does not see Nettle as a pet, weapon, or experiment alone. Nettle is all of those things and more: a living argument that survival, venom, loyalty, and growth belong to the same system.

> “Careful. He is still learning which of you are food.”

## Personality &amp; Identity

### How He Seems

Quiet, observant, clinically polite, deeply curious, and difficult to unsettle. Sarix is not emotionless, but he often expresses care through action, preparation, and intervention rather than reassurance.

### What He Believes

Life and death are not enemies. Harm without purpose is waste. Healing without understanding is guesswork. Anything that survives in the Underdark deserves respect, even when it also deserves a crossbow bolt.

### Personality Traits

- I collect samples — venom, spores, fluids — whenever it is even remotely practical.
- I have a quiet respect for anything that survives in harsh conditions.
- I observe before I act; every encounter is an opportunity to learn.

### Ideals

Life persists because death prunes it. Healing without harm breeds weakness. Harm without purpose is waste. Life and death are not enemies, but partners in a greater system.

### Bonds

- I raised my drake Nettle from an egg; his growth is both my responsibility and my greatest proof.
- The Underdark holds answers I cannot find anywhere else; I will not leave until I understand them.

### Flaws

- I justify harmful actions too easily if they serve a greater understanding.
- I will take risks — sometimes reckless ones — to study something new.

## Skills &amp; Training

<table id="bkmrk-strongest-skillsperc" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Strongest Skills

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Perception +7, Medicine +5, Stealth +5, Investigation +4, Nature +4

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Tool

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Herbalism Kit +4

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Languages

</td><td style="padding: 6px 8px;">Common, Draconic, Dwarvish, Elvish, Halfling, Undercommon

</td></tr></tbody></table>

## Current Story

Sarix begins the campaign as a captive in the Underdark after being taken by drow. His belongings have been stripped away, leaving him with little more than his instincts, his training, his resilience, and his bond with Nettle.

His immediate goal is survival and escape. His deeper goal is understanding. The Underdark is not merely a prison to him; it is a living laboratory of pressure, poison, hunger, adaptation, and truth. Which is worrying, frankly, because the Underdark does not have ethics approval.

**Survive**  
Endure captivity, escape the drow, and keep Nettle alive.

**Study**  
Collect samples, observe hostile life, and learn what thrives below.

**Protect**  
Preserve useful lives, especially those who still have the sense to stay breathing.

**Understand**  
Discover whether the Underdark holds the answers Sarix could not find anywhere else.

# Edric Faustin Valemont

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/A8Pimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/A8Pimage.png)

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/i3zimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/i3zimage.png)

# Iragon Midsommar

Eladrin • Warlock 2 / Paladin 1 • Far Traveler

A radiant knight of Titania’s Spring Court, carrying oath-bound faith, fey glamour, and stubborn hope into the black halls beneath the world.

> “Spring cannot be caged.”

<table id="bkmrk-portraitspring-court" style="width: 100%; border-collapse: separate; border-spacing: 14px 0px; margin-bottom: 24px;"><colgroup><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col></colgroup><tbody><tr><td style="background: rgba(15, 24, 14, 0.9); border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 10px; vertical-align: top;">[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/PGHimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/PGHimage.png)

**Portrait**

</td><td style="background: rgba(15, 24, 14, 0.9); border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 10px; vertical-align: top;">[![IragonMidsommar-token top.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/iragonmidsommar-token-top.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/iragonmidsommar-token-top.png)

**VTT Token**

</td><td style="background: rgba(15, 24, 14, 0.9); border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 10px; vertical-align: top;">[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/Ggyimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/Ggyimage.png)

**Weapon**

</td></tr></tbody></table>

## Who Iragon Is

Iragon Midsommar is a male Eladrin from the ever-blooming Spring Court, sworn to Titania, Queen of Light and Life. He is a fey knight, a pact-bound servant of renewal, and a far traveller sent from beauty into horror because hope is most needed where it should not survive.

He is warm, noble, strange, and deeply convinced that his path has meaning. Even in drow captivity beneath the earth, Iragon does not see himself as abandoned. Titania sent him into the dark for a reason, and Iragon intends to discover that reason with his head high and his dignity annoyingly intact.

<table id="bkmrk-full-nameiragon-mids" style="width: 100%; border-collapse: collapse; margin: 18px 0px; color: rgb(231, 238, 218);"><colgroup><col style="width: 24%;"></col><col style="width: 26%;"></col><col style="width: 24%;"></col><col style="width: 26%;"></col></colgroup><tbody><tr><td style="width: 24%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Full Name

</td><td style="width: 26%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Iragon Midsommar

</td><td style="width: 24%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Species

</td><td style="width: 26%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Eladrin

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Class

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Warlock 2 / Paladin 1

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Background

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Far Traveler

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Alignment

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Chaotic Good

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Gender

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Male

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Faith

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Titania

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Languages

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Elvish, Abyssal, Sylvan

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Story Now

</td><td colspan="3" style="padding: 8px;">Captured by drow in the Underdark after tracking raiders below.

</td></tr></tbody></table>

## Character Statistics

<table class="align-center" id="bkmrk-ac11hp32-%2F-32speed30" style="width: 100%; border-collapse: separate; border-spacing: 8px; text-align: center; margin-bottom: 18px;"><colgroup><col></col><col></col><col></col><col></col><col></col><col></col></colgroup><tbody><tr><td style="background: rgb(24, 36, 20); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**AC**11

</td><td style="background: rgb(24, 36, 20); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**HP**32 / 32

</td><td style="background: rgb(24, 36, 20); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**Speed**30 ft

</td><td style="background: rgb(24, 36, 20); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**Initiative**+1

</td><td style="background: rgb(24, 36, 20); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**Prof.**+2

</td><td style="background: rgb(24, 36, 20); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**Hit Dice**3 / 3

</td></tr></tbody></table>

<table class="align-center" id="bkmrk-str15%2B2dex12%2B1con14%2B" style="width: 100%; border-collapse: separate; border-spacing: 8px; text-align: center; margin-bottom: 18px;"><colgroup><col></col><col></col><col></col><col></col><col></col><col></col></colgroup><tbody><tr><td style="background: rgb(18, 29, 17); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**STR**

15

<span style="color: rgb(205, 220, 184);">+2</span>

</td><td style="background: rgb(18, 29, 17); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**DEX**

12

<span style="color: rgb(205, 220, 184);">+1</span>

</td><td style="background: rgb(18, 29, 17); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**CON**

14

<span style="color: rgb(205, 220, 184);">+2</span>

</td><td style="background: rgb(18, 29, 17); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**INT**

10

<span style="color: rgb(205, 220, 184);">+0</span>

</td><td style="background: rgb(18, 29, 17); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**WIS**

10

<span style="color: rgb(205, 220, 184);">+0</span>

</td><td style="background: rgb(18, 29, 17); border: 1px solid rgb(104, 139, 67); border-radius: 8px; padding: 10px;">**CHA**

20

<span style="color: rgb(205, 220, 184);">+5</span>

</td></tr></tbody></table>

## Saving Throws, Skills &amp; Training

<table id="bkmrk-saving-throwsstr-%2B2%2C" style="width: 100%; border-collapse: collapse; color: rgb(231, 238, 218); margin-bottom: 18px;"><colgroup><col style="width: 28%;"></col><col></col></colgroup><tbody><tr><td style="width: 28%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Saving Throws

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">STR +2, DEX +1, CON +2, INT +0, WIS +2, CHA +7

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Strongest Skills

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Deception +7, Intimidation +7, Persuasion +7, Performance +5, Athletics +2, Insight +2, Perception +2

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Tool

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Flute +5

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Armour

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Light, Medium, Heavy, Shields

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Weapons

</td><td style="padding: 8px;">Simple, Martial

</td></tr></tbody></table>

## Features

<table id="bkmrk-warlockeldritch-invo" style="width: 100%; border-collapse: separate; border-spacing: 10px;"><colgroup><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col></colgroup><tbody><tr><td style="background: rgba(21, 31, 18, 0.9); width: 33.33%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">### Warlock

Eldritch Invocations

Pact Magic

Magical Cunning — 1 / Long Rest

Pact of the Blade

</td><td style="background: rgba(21, 31, 18, 0.9); width: 33.33%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">### Paladin

Lay on Hands — 5 / Long Rest

Spellcasting

Divine Smite

Cure Wounds

</td><td style="background: rgba(21, 31, 18, 0.9); width: 33.33%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">### Other

Agonizing Blast

Tough

Far Traveler

Spring Court heritage

</td></tr></tbody></table>

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/OkMimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/OkMimage.png)

---

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/JuGimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/JuGimage.png)

---

## Spellcasting

<table id="bkmrk-warlock-spellcasting" style="width: 100%; border-collapse: collapse; color: rgb(231, 238, 218); margin-bottom: 16px;"><colgroup><col style="width: 28%;"></col><col></col></colgroup><tbody><tr><td style="width: 28%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Warlock Spellcasting

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Ability +5, Spell Attack +7, Spell Save DC 15

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Paladin Spellcasting

</td><td style="padding: 8px;">Ability +5, Spell Attack +7, Spell Save DC 15

</td></tr></tbody></table>

### Cantrips

<table id="bkmrk-eldritch-blast-%5Bagon" style="width: 100%; border-collapse: collapse; color: rgb(231, 238, 218); margin-bottom: 16px;"><colgroup><col style="width: 28%;"></col><col></col></colgroup><tbody><tr><td style="width: 28%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Eldritch Blast \[Agonizing\]

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">120 ft, spell attack +7, empowered by Agonizing Blast.

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Minor Illusion

</td><td style="padding: 8px;">30 ft, creates a 5 ft cube illusion.

</td></tr></tbody></table>

### Pact Magic — 1st Level

<table id="bkmrk-hellish-rebukereacti" style="width: 100%; border-collapse: collapse; color: rgb(231, 238, 218); margin-bottom: 16px;"><colgroup><col style="width: 28%;"></col><col></col></colgroup><tbody><tr><td style="width: 28%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Hellish Rebuke

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Reaction, 60 ft, Dexterity save DC 15, 2d10 fire damage.

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Cause Fear

</td><td style="padding: 8px;">Action, 60 ft, one creature, Wisdom save DC 15.

</td></tr></tbody></table>

### 1st-Level Spells

<table id="bkmrk-cure-woundsaction%2C-t" style="width: 100%; border-collapse: collapse; color: rgb(231, 238, 218); margin-bottom: 18px;"><colgroup><col style="width: 28%;"></col><col></col></colgroup><tbody><tr><td style="width: 28%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Cure Wounds

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Action, touch, one creature, 2d8 + 5 healing.

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Divine Smite

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Bonus Action, self, radiant burst, 2d8 damage.

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">False Life

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Action, self, 2d4 + 4 temporary hit points.

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Armor of Agathys

</td><td style="padding: 8px;">Bonus Action, self, protective warding.

</td></tr></tbody></table>

## Backstory

### The Spring Court

Iragon was born beneath the ever-blooming boughs of the Spring Court, where Titania herself rules with radiant grace. His life began in beauty, music, colour, and ancient etiquette, but also in service. The Spring Court is not merely a place of flowers and laughter; it is a realm of vows, renewal, and dangerous grace.

### The Queen’s Knight

Drawn to his unwavering compassion and quiet resolve, Titania accepted his oath and bound him as one of her knights. Through her blessing, Iragon became a paladin of renewal: not to guard a single realm, but to go wherever hope struggled to survive.

### The Call Below

When Titania whispered of shadows festering in Faerûn and the movements of old enemies, Iragon stepped through a shimmering archway of spring light and followed her call without hesitation.

### Captured in the Underdark

A series of adventures on the Sword Coast led him into tracking raiders into the Underdark. There, Iragon was overwhelmed and captured by drow, yet fear never truly touched him. Titania had sent him here; the Archfey do nothing without purpose.

Shackled in darkness, he watched, listened, and waited, knowing that spring cannot be caged. His captors believed they had claimed a prize, but they had instead invited the Queen’s knight into their depths — and soon they would learn that a servant of Titania is not so easily broken.

## Personality &amp; Identity

<table id="bkmrk-personality-traiti-h" style="width: 100%; border-collapse: collapse; color: rgb(231, 238, 218); margin-bottom: 18px;"><colgroup><col style="width: 28%;"></col><col></col></colgroup><tbody><tr><td style="width: 28%; padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Personality Trait

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">I have a strong code of honor or sense of propriety that others don’t comprehend.

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Ideal

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">Adventure. I’m far from home, and everything is strange and wonderful!

</td></tr><tr><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50); color: rgb(199, 235, 139);">Bond

</td><td style="padding: 8px; border-bottom: 1px solid rgb(70, 98, 50);">I hold no greater cause than my service to my people.

</td></tr><tr><td style="padding: 8px; color: rgb(199, 235, 139);">Flaw

</td><td style="padding: 8px;">I consider the adherents of other gods to be deluded innocents at best, or ignorant fools at worst.

</td></tr></tbody></table>

### How He Seems

Iragon appears noble, bright, curious, and utterly convinced that the world is more wondrous than it is terrible. This is charming right up until someone realises he is not pretending. His optimism is not ignorance; it is discipline.

### How His Magic Feels

Blossoming light, warm gold, fey glamour, sudden thorns, courtly command, radiant conviction, and spring wind moving through places where no wind should exist.

> “If hope must walk into darkness, then let it walk armed.”

## Current Story

Iragon begins the campaign as a captive in the Underdark, taken alive by drow after tracking raiders below the surface. Far from the Spring Court, stripped of freedom, and surrounded by darkness, he remains convinced that his presence here is no accident.

His immediate goal is survival and escape. His deeper purpose is service. If Titania sent him into the dark, then somewhere in that dark is a reason, a threat, a soul to protect, or a promise waiting to be fulfilled.

<table id="bkmrk-enduresurvive-captiv" style="width: 100%; border-collapse: separate; border-spacing: 10px; margin-top: 14px;"><colgroup><col style="width: 25%;"></col><col style="width: 25%;"></col><col style="width: 25%;"></col><col style="width: 25%;"></col></colgroup><tbody><tr><td style="background: rgba(21, 31, 18, 0.9); width: 25%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">**Endure**<span style="color: rgb(214, 226, 195);">Survive captivity and remain unbroken.</span>

</td><td style="background: rgba(21, 31, 18, 0.9); width: 25%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">**Escape**<span style="color: rgb(214, 226, 195);">Break free from the drow.</span>

</td><td style="background: rgba(21, 31, 18, 0.9); width: 25%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">**Protect**<span style="color: rgb(214, 226, 195);">Preserve hope where it should not survive.</span>

</td><td style="background: rgba(21, 31, 18, 0.9); width: 25%; border: 1px solid rgb(104, 139, 67); border-radius: 10px; padding: 12px; vertical-align: top;">**Serve**<span style="color: rgb(214, 226, 195);">Fulfil Titania’s purpose in the depths.</span>

</td></tr></tbody></table>

# Varang, the Ash-Mender

Chthonic Tiefling • Life Cleric • Cinderborn Healer

A grim ash-cult healer from the hidden Cinderborn enclave, Varang drags the dying back from death with red-black fire, smoke, pressure, bone charms, and whispered commands to breathe.

> “If you fall, I will drag you back. If you waste the life I return to you, I may let the dark have you next time.”

<table id="bkmrk-" style="width: 100%; border-collapse: separate; border-spacing: 14px 0px;"><colgroup><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col></colgroup><tbody><tr><td style="background: rgb(26, 13, 11); width: 33.33%; border: 1px solid rgb(107, 45, 35); padding: 10px; vertical-align: top;">[![Varang portrait](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/R2ov-p-main-png.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/R2ov-p-main-png.png)

</td><td style="background: rgb(26, 13, 11); width: 33.33%; border: 1px solid rgb(107, 45, 35); padding: 10px; vertical-align: top;">[![Varang battle portrait](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/v-p-melee-png.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/v-p-melee-png.png)

</td><td style="background: rgb(26, 13, 11); width: 33.33%; border: 1px solid rgb(107, 45, 35); padding: 10px; vertical-align: top;">[![Varang fierce portrait](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/varang-portrate-png.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/varang-portrate-png.png)

</td></tr></tbody></table>

## Visual References

Use these images for Varang’s face, silhouette, armour, weapons, expressions, and overall tone.

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-06/scaled-1680-/9hZimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-06/9hZimage.png)

[**Full Body Reference**  
<span style="color: rgb(203, 174, 162);">Armour, build, horns, markings, charms, and silhouette.</span>](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/F63full-reference-set-png.png)

[![Expression reference sheet for Varang](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/5jrexpressions-reference-set-png.png)**Expression Reference**  
<span style="color: rgb(203, 174, 162);">Snarling, shocked, neutral, mournful, and other moods.</span>](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/5jrexpressions-reference-set-png.png)[![Weapon reference sheet for Varang](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/kacweapon-reference-set-png.png)**Weapons**  
<span style="color: rgb(203, 174, 162);">Spiked skull-mace and dark ritual shield.</span>](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/kacweapon-reference-set-png.png)## Spell Focus

[![Varang spell focus](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/spell-focus-png.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/spell-focus-png.png)

Varang’s spell focus is a ritual object that looks as though it belongs equally in a healer’s kit, a funerary rite, and a cave-shrine. It reflects the same core themes as their magic: ash, bone, ember-heat, death without waste, and life dragged back through will.

<span style="white-space: pre-wrap;">Rather than feeling polished or priestly, the focus should read as </span>**ancestral, practical, and unsettling**<span style="white-space: pre-wrap;"> — a sacred tool used for rites of mending, warding, and command. It is the kind of object Varang would hold over the wounded while whispering harsh prayers, pressing back the dark one breath at a time.</span>

## Who Varang Is

Varang is a gender-fluid Chthonic Tiefling and former healer of the Cinderborn: a hidden people who live in volcanic tunnels, old border-caves, and the shadowed reaches near the Underdark. They are not a soft temple healer or shining saint. They are a battlefield mender, a survivalist, and a death-reverent ritualist who treats life as something sacred because it is fragile.

To those who travel with them, Varang can seem severe, frightening, or even cold. But beneath the ash, bone, and harsh words is a brutal kind of compassion. They do not comfort the dying with pretty lies. They grip the wound, speak the rite, burn the bleeding closed, and order the body to keep living.

### At a Glance

<table id="bkmrk-titlethe-ash-menderp" style="width: 100%; border-collapse: collapse; color: rgb(220, 199, 189); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29); color: rgb(201, 143, 124);">Title

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29);">The Ash-Mender

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29); color: rgb(201, 143, 124);">People

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29);">Cinderborn

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29); color: rgb(201, 143, 124);">Faith

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29);">The Ember Below

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29); color: rgb(201, 143, 124);">Magic

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29);">Red-black ash, smoke, ember-flame, bone charms

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29); color: rgb(201, 143, 124);">Nature

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(62, 33, 29);">Protective, stern, practical, unsettling

</td></tr><tr><td style="padding: 6px 8px; color: rgb(201, 143, 124);">Story Now

</td><td style="padding: 6px 8px;">Captured in the Underdark after a Drow ambush

</td></tr></tbody></table>

## Backstory

### The Cinderborn

Varang was born among the Cinderborn, an isolated enclave of Chthonic Tieflings who survive through secrecy, discipline, ritual, and harsh practicality. Their homes sit near the Underdark, where volcanic heat, old stone, fungi, ash, and bone shape daily life.

### The Ember Below

The Cinderborn do not worship bright gods of mercy. Varang was taught that life, death, decay, ash, earth, and rebirth are parts of one sacred furnace. Death is natural; meaningless death is theft from the cycle.

### The Ash Vigil

As part of their healer’s path, Varang undertook the Ash Vigil: a sacred isolation in the deep caves. There they listened to buried heat, old shrines, bones, fungi, and the silence of the dead.

### What Varang Found

The vigil became more than a rite of humility. Varang found signs that something beneath the world was poisoning the natural cycle: corrupted growths in the caves, violated shrines, creatures fleeing tunnels that should have been still, and a spiritual wrongness in the stone itself.

Burdened by this discovery, Varang never returned home. Worn down by isolation, they were ambushed by Drow slavers. They fought with shield, skull-mace, spellcraft, tooth, curse, and survival instinct, but were overwhelmed and taken captive into the Underdark.

## Healing Style

Varang’s healing is sacred, but it is not gentle. Their magic burns, seals, cauterises, binds, and drags the dying back before death can claim them. Wounds close beneath red-black ash and ember-smoke. Bone charms clatter. Fungal medicines bite the tongue. Their prayers sound less like hymns and more like commands given at the edge of a grave.

> “Breathe. That is not a request.”

### Magic Feels Like

Smoke, pressure, heat shimmer, grave-soil, blood-binding, ghostly hands, ember-flame, ash marks, whispered ancestral names, and the body being forced to remember life.

## Personality &amp; Identity

### How They Seem

Stern, watchful, grimly compassionate, practical, suspicious of false comfort, and deeply protective through action rather than softness.

### What They Believe

Pain means the body still clings to the world. Death is patient. Survival is sacred. A life returned should not be wasted.

### Gender &amp; Selfhood

Varang is gender-fluid and may present masculine, feminine, neither, or shifting. Among the Cinderborn, identity is sacred because it transforms: like fire burning down into ash, then being reforged into something new.

## Current Story

Varang begins the story as a captive in the Underdark after the Drow ambush. Their immediate goal is survival and escape, but their deeper purpose remains unresolved: something below the world is corrupting the cycle of death and rebirth, and Varang may be one of the few who has seen the signs clearly enough to understand the danger.

**Survive**  
Endure captivity and escape the Drow.

**Protect**  
Keep useful lives from being wasted.

**Uncover**  
Find what is poisoning the deep cycle.

**Return**  
Seek the Cinderborn, if home still remains.

# Vorgrath Kael

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/B4fimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/B4fimage.png)

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/image.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/image.png)