# Dose (Jorasco, Sarix)

Dragonborn • Ranger • Drakewarden • House Jorasco Heir

A poison-blooded field medic, drake-keeper, and survival scholar of House Jorasco, Sarix studies the line between harm and healing with the calm interest of someone who has already decided the two are not enemies.

> “Life persists because death prunes it. Healing without harm breeds weakness. Harm without purpose is waste.”

<table id="bkmrk-" style="width: 100%; border-collapse: separate; border-spacing: 14px 0px;"><colgroup><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col><col style="width: 33.33%;"></col></colgroup><tbody><tr><td style="background: rgb(11, 22, 14); width: 33.33%; border: 1px solid rgb(78, 117, 58); padding: 10px; vertical-align: top;">[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/C2wimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/C2wimage.png)

</td><td style="background: rgb(11, 22, 14); width: 33.33%; border: 1px solid rgb(78, 117, 58); padding: 10px; vertical-align: top;">[![dose-token top.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/dose-token-top.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/dose-token-top.png)

[![nettle-token top.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/nettle-token-top.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/nettle-token-top.png)

</td><td style="background: rgb(11, 22, 14); width: 33.33%; border: 1px solid rgb(78, 117, 58); padding: 10px; vertical-align: top;">[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/scaled-1680-/DXqimage.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-05/DXqimage.png)

</td></tr></tbody></table>

## Visual References

Use these images for Sarix’s face, dragonborn profile, green-scaled complexion, medical-survivalist tone, House Jorasco influence, and the bond between Sarix and his drake companion, Nettle.

[![image.png](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/P25image.png)](https://bookstack.thecartwrights.nz/uploads/images/gallery/2026-04/scaled-1680-/P25image.png)

[**Full Body Reference**  
<span style="color: rgb(196, 213, 177);">Armour, posture, silhouette, scale colour, House Jorasco details, and field-medic gear.</span>](FULL_BODY_REFERENCE_URL_HERE)

## House Jorasco Field Kit

[![Sarix's House Jorasco field kit and medical focus](SPELL_FOCUS_OR_FIELD_KIT_URL_HERE)](SPELL_FOCUS_OR_FIELD_KIT_URL_HERE)

Sarix’s field kit should feel like it belongs equally to a healer, a poisoner, and a natural philosopher. It is not polished temple equipment. It is practical, stained, organised, and a little unsettling: sample vials, wrapped tools, sealed needles, preserved spores, venom-safe containers, House Jorasco markings, and quick-access emergency medicines.

<span style="color: rgb(218, 228, 203); white-space: pre-wrap;">Rather than feeling saintly or comforting, the kit should read as </span>**clinical, draconic, and survival-focused**<span style="white-space: pre-wrap;"> </span><span style="color: rgb(218, 228, 203); white-space: pre-wrap;"> — a healer’s kit used by someone who sees poison not as evil, but as dosage, purpose, and precision.</span>

## Who Sarix Is

<span style="white-space: pre-wrap;">Sarix Jorasco, known as </span>**“Dose”**, is a male green Dragonborn ranger and House Jorasco heir. He was trained to preserve life, but his studies led him toward the uncomfortable truth that many cures begin as harmful things. Venom, disease, spores, pressure, pain, and survival all became part of the same system in his mind.

To those travelling with him, Sarix can seem calm to the point of being unnerving. He observes before he acts, collects samples whenever practical, and treats even hostile creatures as living evidence of adaptation. Beneath that clinical manner is genuine loyalty, especially toward his drake companion, Nettle, whom he raised from an egg.

### At a Glance

<table id="bkmrk-full-namesarix-joras" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col style="width: 26%;"></col><col style="width: 74%;"></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Full Name

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Sarix Jorasco

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Nickname

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">“Dose”

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Class

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Ranger 3

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Subclass

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Drakewarden

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Species

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Dragonborn

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Ancestry

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Green Dragon

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">House

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">House Jorasco

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Companion

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Nettle, drake companion

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Magic

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Healing magic, ranger spellcraft, poison breath, draconic resilience

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Story Now

</td><td style="padding: 6px 8px;">Captured in the Underdark by drow and stripped of his belongings

</td></tr></tbody></table>

## Game Details

<table id="bkmrk-armour-class13hit-po" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col style="width: 20%;"></col><col style="width: 30%;"></col><col style="width: 20%;"></col><col style="width: 30%;"></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Armour Class

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">13

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hit Points

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">31 / 31

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Speed

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">30 ft

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Initiative

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">+3

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Proficiency

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">+2

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hit Dice

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">3 / 3

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Darkvision

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">60 ft

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Resistance

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Poison

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Spell DC

</td><td style="padding: 6px 8px;">13

</td><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Spell Attack

</td><td style="padding: 6px 8px;">+5

</td></tr></tbody></table>

## Ability Scores

<table class="align-center" id="bkmrk-str9-1dex17%2B3con16%2B3" style="width: 100%; border-collapse: separate; border-spacing: 8px; color: rgb(218, 228, 203); text-align: center;"><colgroup><col></col><col></col><col></col><col></col><col></col><col></col></colgroup><tbody><tr><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**STR**

9

<span style="color: rgb(196, 213, 177);">-1</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**DEX**

17

<span style="color: rgb(196, 213, 177);">+3</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**CON**

16

<span style="color: rgb(196, 213, 177);">+3</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**INT**

14

<span style="color: rgb(196, 213, 177);">+2</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**WIS**

16

<span style="color: rgb(196, 213, 177);">+3</span>

</td><td style="background: rgb(18, 31, 20); border: 1px solid rgb(78, 117, 58); padding: 10px;">**CHA**

11

<span style="color: rgb(196, 213, 177);">+0</span>

</td></tr></tbody></table>

## Backstory

### House Jorasco

Sarix was born into House Jorasco and trained to preserve life with precision and care. His earliest studies taught him anatomy, treatment, diagnosis, and the responsibilities of a healer. Yet he noticed what others preferred to ignore: many cures are born from things first understood as harmful.

### The Lesson of Venom

Where his tutors taught separation, Sarix saw continuity. His green dragon ancestry only deepened that understanding, granting him both resistance and intuition. He came to believe that healing and harm were not opposites, but tools within the same greater system.

### Nettle

Sarix proved this belief by raising his drake, Nettle, from an egg. What began as study became something more: a living reflection of the balance he sought to understand. Through Nettle, Sarix witnessed survival in its purest form: venom as precision, not cruelty.

### The Underdark

Sarix came to the Underdark because life there is harsh, honest, and unfiltered. In that lightless world, his philosophy is not questioned; it is demonstrated. Predators, spores, parasites, poisons, and survivors all prove the same point: life adapts, or it is consumed.

Now Sarix finds himself captured by drow and stripped of his belongings. For most, this would be only disaster. For Sarix, it is also data. Grim, inconvenient, potentially fatal data — but data all the same.

## Healing Style

Sarix’s healing is calm, exact, and almost surgical. He does not waste words. He assesses, applies pressure, treats infection, closes wounds, and gives orders. His magic is not warm sunlight or holy comfort. It is controlled intervention: the right dose, the right cut, the right pressure, the right moment.

> “You are not dying. You are responding poorly to damage.”

### Magic Feels Like

Green-gold medical light, bitter herbal scent, venom-thin magic threading through wounds, precise draconic breath, tightening muscle, accelerated clotting, and the body being reminded that survival is not optional.

## Ranger Features

<table id="bkmrk-spellcastingwisdom-b" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Spellcasting

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Wisdom-based ranger magic. Spell Attack +5, Spell Save DC 13.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Favored Enemy

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. 2 uses per Long Rest.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Deft Explorer

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Practical survival training and exploration skill.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Draconic Gift: Abyssal

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">A draconic gift tied to Sarix’s ranger path.

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Drake Companion

</td><td style="padding: 6px 8px;">Nettle, Sarix’s bonded drake companion.

</td></tr></tbody></table>

## Species &amp; House Traits

<table id="bkmrk-draconic-ancestrygre" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Draconic Ancestry

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Green Dragon.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Breath Weapon

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Poison breath. 2 uses per Long Rest.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Damage Resistance

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Poison resistance.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Mark of Healing

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">House Jorasco healing tradition and magical support.

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Medical Intuition

</td><td style="padding: 6px 8px;">Additional medical instinct and trained diagnostic skill.

</td></tr></tbody></table>

## Spells

### At-Will / Special

<table id="bkmrk-cure-woundstouch.-2d" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Cure Wounds

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Touch. 2d8 + 3 healing. Listed as feat-based use.

</td></tr></tbody></table>

### Cantrip

<table id="bkmrk-thaumaturgy30-ft.-us" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Thaumaturgy

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">30 ft. Useful for presence, distraction, intimidation, and draconic theatrics.

</td></tr></tbody></table>

### 1st-Level Spells

<table id="bkmrk-absorb-elementsreact" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Absorb Elements

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Reaction. Self. Elemental defence and counterstrike preparation.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Cure Wounds

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Action. Touch. 2d8 + 3 healing.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Ensnaring Strike

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. Strength save DC 13. Restrains and punishes movement.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Healing Word

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. 60 ft. 2d4 + 3 healing.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">False Life

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Action. Self. 2d4 + 4 temporary hit points.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hail of Thorns

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. Dexterity save DC 13. Thorn burst damage.

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Hunter’s Mark

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Bonus Action. 90 ft. Extra 1d6 damage against marked prey.

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Zephyr Strike

</td><td style="padding: 6px 8px;">Bonus Action. Self. Mobility, precision, and burst damage.

</td></tr></tbody></table>

## Nettle

Nettle is Sarix’s drake companion, raised from an egg and treated as both responsibility and proof. Sarix does not see Nettle as a pet, weapon, or experiment alone. Nettle is all of those things and more: a living argument that survival, venom, loyalty, and growth belong to the same system.

> “Careful. He is still learning which of you are food.”

## Personality &amp; Identity

### How He Seems

Quiet, observant, clinically polite, deeply curious, and difficult to unsettle. Sarix is not emotionless, but he often expresses care through action, preparation, and intervention rather than reassurance.

### What He Believes

Life and death are not enemies. Harm without purpose is waste. Healing without understanding is guesswork. Anything that survives in the Underdark deserves respect, even when it also deserves a crossbow bolt.

### Personality Traits

- I collect samples — venom, spores, fluids — whenever it is even remotely practical.
- I have a quiet respect for anything that survives in harsh conditions.
- I observe before I act; every encounter is an opportunity to learn.

### Ideals

Life persists because death prunes it. Healing without harm breeds weakness. Harm without purpose is waste. Life and death are not enemies, but partners in a greater system.

### Bonds

- I raised my drake Nettle from an egg; his growth is both my responsibility and my greatest proof.
- The Underdark holds answers I cannot find anywhere else; I will not leave until I understand them.

### Flaws

- I justify harmful actions too easily if they serve a greater understanding.
- I will take risks — sometimes reckless ones — to study something new.

## Skills &amp; Training

<table id="bkmrk-strongest-skillsperc" style="width: 100%; border-collapse: collapse; color: rgb(218, 228, 203); font-size: 0.95em;"><colgroup><col></col><col></col></colgroup><tbody><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Strongest Skills

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Perception +7, Medicine +5, Stealth +5, Investigation +4, Nature +4

</td></tr><tr><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42); color: rgb(170, 214, 120);">Tool

</td><td style="padding: 6px 8px; border-bottom: 1px solid rgb(48, 75, 42);">Herbalism Kit +4

</td></tr><tr><td style="padding: 6px 8px; color: rgb(170, 214, 120);">Languages

</td><td style="padding: 6px 8px;">Common, Draconic, Dwarvish, Elvish, Halfling, Undercommon

</td></tr></tbody></table>

## Current Story

Sarix begins the campaign as a captive in the Underdark after being taken by drow. His belongings have been stripped away, leaving him with little more than his instincts, his training, his resilience, and his bond with Nettle.

His immediate goal is survival and escape. His deeper goal is understanding. The Underdark is not merely a prison to him; it is a living laboratory of pressure, poison, hunger, adaptation, and truth. Which is worrying, frankly, because the Underdark does not have ethics approval.

**Survive**  
Endure captivity, escape the drow, and keep Nettle alive.

**Study**  
Collect samples, observe hostile life, and learn what thrives below.

**Protect**  
Preserve useful lives, especially those who still have the sense to stay breathing.

**Understand**  
Discover whether the Underdark holds the answers Sarix could not find anywhere else.