πŸ“˜ Session 27 – The Frozen Ledger

🎡 Music

Music thumbnail / audio placeholder: Session 27 artwork and Varrick Songweave recording to be added after the recap is approved.

πŸ–ΌοΈ Images

Ice Devil – existing campaign reference image

Ice Mephits – existing campaign reference image

Image placeholder 3: Xerathor the Frozen Ledger (upload the supplied Arcanaloth reference image to BookStack).

Image placeholder 4: The darkened temple and the party's approach (upload one of the supplied Roll20 screenshots or an approved scene image).

πŸͺ Campaign Arc

🎬 Previously On...

Session 26 ended midway through the fight in the frozen temple beyond the Voice of the Ravines' portal. Rigg's ambush, Dino's swordwork, Valen's sculpted Fireball and attacks from High Jinks and her newly summoned Sphinx of Wonder, Tiv v2, had destroyed most of the Ice Mephits. The Ice Devil remained on its feet, however, and the final Mephit was still active. The guardian's spear had already imposed punishing movement and action restrictions, while Leydrick's healing and defensive magic helped keep the front line intact.

Beyond the fight, the party was still pursuing the Illithids under Primus' command to reach the Red Prison, stop the Mind Flayers and release the imprisoned Resident, Tharizdun. The blue dragon had granted passage at the price of the Wand of Winter and warned that the journey would take the group into yet more dangerous territory. The means of getting back remained uncertain.

🧭 Overview

The frozen battle resumed without mercy. Tiv v2 traded blows with the last Mephit, Dino continued to hold the line against the Ice Devil, and Leydrick repeatedly restored battered companions while still finding time to throw his dwarven hammer. The guardian's punishing attacks nearly broke through the party's defences, but the group survived the final exchange and defeated both the Ice Devil and the remaining Mephit. A Prayer of Healing gave the party the breathing room to investigate, uncover another set of transportation sigils and move on.

That next passage was unlike the portals before it. Dino's attempt to probe the darkness with his Moon-Touched sword resulted in his entire body being pulled through, with Valen following in a hurried attempt to help. The others joined them in a similar, unnervingly cold passage through immense distance. They emerged in a version of the temple where even magical light seemed muted. The darkness was not simply a spell waiting to be dispelled: this was Agathys, the bottom layer of Carceri. Careful movement, an oddly familiar ringing bell and Dino's enthusiastic leap across the ice drew the attention of a book-bearing, jackal-faced Arcanaloth.

The creature introduced himself as Xerathor the Frozen Ledger. He had already made terms with the Illithids and was far more interested in contracts and souls than a fight. A first bargain bought the party protection from the lethal cold at the risk of their souls if they died here, while restricting their actions against Xerathor and his portal. Further bargaining took a surprisingly personal turn, with the three negotiators agreeing to part with valuable property and even memories in exchange for personal boons. As the session closed, the party had gained real power, surrendered valuable things, and discovered that the Illithids may possess an exit the party themselves could not use.

πŸ§‘β€πŸ€β€πŸ§‘ Party Members

Character Player Class / Subclass Race Notable Actions
Garrick β€œRigg” Dalhart

Rigg reference

Moose / Ben / Elemunk Rogue (Swashbuckler) Human Delivered the decisive wrench uppercut against the Ice Devil; investigated the encounter with Xerathor by stealth and sleight of hand; traded for enhanced Dexterity and speed.
Leydrick Gefinhal

Leydrick reference

Jared / Galindis Cleric (Life Domain) Dwarf Maintained Shield of Faith and emergency healing during the final rounds; dispatched the last Mephit with the Dwarven Thrower; led the post-battle recovery with Prayer of Healing.
High Jinks

High Jinks reference

Kate / Keitachan Warlock (Great Old One) Tabaxi Fought with Eldritch Blast and supported Tiv v2 through dangerous Mephit attacks; used Invisibility and her senses to explore; bargained for Wisdom and a limited familiar-protection boon while refusing to trade away the Ring of Spell Storing.
Dynoth β€œDino Roar” Rokos

Dino reference

Robb / Baconbuff Artificer (Battle Smith) / Fighter (Psi Warrior) Githyanki Pressed the Ice Devil with his two swords and psionic strikes; shielded Rigg with Protective Field; was pulled into the next portal while testing it; negotiated the initial cold-protection agreement with Xerathor.
Valen Pyre

Valen reference

Justin / Slitzer Wizard (Evoker) Human Contributed Eldritch Blasts, discovered the portal magic, examined Agathys' unnatural darkness with Detect Magic and Arcana, and negotiated away his Feywild wizard-tower deed and its associated memories for a boon.

πŸ“ Key Locations

πŸ“‘ Session Highlights

βš”οΈ Encounter Resolution
Creature / Companion Final Status Notes
Ice Devil Defeated; body vanished Rigg's uppercut felled it. Its body burned and sank away; a permanent death was not established.
Final Ice Mephit Destroyed Finished by Leydrick's Dwarven Thrower; triggered one last Death Burst.
Tiv v2 / Sphinx of Wonder Alive Survived the battle and the last Death Burst; later received a lesser, not fully quantified protective boon.
Xerathor the Frozen Ledger Alive; non-hostile at session end Completed negotiations with the party. No fight occurred.
Illithid expedition Still ahead; unseen this session Xerathor confirmed an earlier passage and a negotiated arrangement. The party did not catch up.

🎭 Key Scenes

1. The Uppercut β€” Rigg and the Ice Devil

The towering guardian had already struck Rigg with its spear. With the worst of the impact diverted, the rogue remained close enough to meet the devil's gaze. He brought his oversized wrench up beneath its chin in a decisive upward swing. The creature fell; its body began to burn and sink into the frozen floor. For all the planning, the finishing move was unmistakably Rigg's.

2. A Handshake in Agathys β€” Dino and Xerathor

In the darkened temple, Dino did not immediately draw steel against the jackal-faced stranger. He asked about the Illithids, pressed for terms, and tried to find a way around the restriction on leaving. Xerathor answered with his ledger, his insistence on a soul claim and a pointed refusal to let anyone reuse his portal. Dino finally shook the offered hand. A wave of warmth spread through the party: the bargain had immediate value, and a potentially appalling price.

3. The Price of a Tower β€” Valen and Xerathor

Valen offered the deed to the wizard's tower he had acquired during the party's earlier travels through the Feywild. Xerathor found the property interesting enough to intrude telepathically into the wizard's memories of the place. Valen recognised the mental probing and allowed him to see more. The proposed chess wager fell away; the creature wanted both the deed and the memories of what lay within. Valen accepted the bargain for a gift of arcane understanding.

4. The Ring Stays β€” High Jinks and Xerathor

High Jinks' fear for her frequently lost familiars gave Xerathor another opening. He offered lasting protection in exchange for her Ring of Spell Storing. She refused: the healing spells inside could save her living companions, whereas a destroyed familiar could still be resummoned. Instead, she offered a Driftglobe and Gloves of Missile Snaring for a lesser boon. Xerathor agreed. Tiv v2 received some measure of protection, but the full strength and mechanics of the effect remained undisclosed.

🧡 Ongoing Threads & Plot Hooks

πŸ’° Loot & Discoveries

Item / Discovery Finder / Holder Description / Status
Protection against Agathys' cold Xerathor β†’ party Warming magical protection granted after Dino's handshake. Soul-forfeiture conditions apply if party members die on the layer; exact duration and coverage remain unspecified.
Rigg's boon β€” hunter's swiftness Rigg +2 Dexterity and +10 ft movement speed. Xerathor described the power through a vision of a swift forest predator or panther.
Valen's boon β€” arcane knowledge Valen +2 Intelligence and +1 to Arcana. The DM said β€œArcana saves”; as Arcana is ordinarily a skill, the exact character-sheet implementation should be confirmed.
High Jinks' boon β€” insight and familiar ward High Jinks / Tiv v2 +2 Wisdom to High Jinks and a lesser protective magic on Tiv v2. The precise familiar benefit was not yet mechanically defined.
Wizard's tower deed Valen β†’ Xerathor, by contract Previously held title to Valen's Feywild wizard's tower. Offered and accepted as consideration for the boons; should no longer be treated as an unencumbered party asset.
Memories of the tower interior Valen β†’ Xerathor, by contract Nonphysical payment requested alongside the deed. Agreed in conversation; the exact effect on Valen's recollection needs a follow-up check.
Alchemy Jug Rigg β†’ Xerathor, by contract Rigg's long-running source of beer and other liquids was offered alongside the crystal. The agreed exchange treats it as spent, although a discrete on-screen handover is not described.
Alhoon crystal Rigg (taken from Xerathor) Rigg covertly lifted the cold, stone-like object from Xerathor's pocket. Xerathor identified it as an Alhoon crystal when Rigg offered it in the secondary bargain. The final physical handover is not separately narrated.
Hat of Disguise High Jinks β†’ Xerathor, by contract The familiar Mind Flayer disguise hat attracted Xerathor's interest and became part of the negotiated consideration. High Jinks put it on during talks; no later use or return was recorded.
Driftglobe and Gloves of Missile Snaring High Jinks β†’ Xerathor, by contract Offered together in place of the Ring of Spell Storing for the lesser familiar-protection benefit. Both were included in the agreed bargain; their individual handover was not narrated.
Ring of Spell Storing High Jinks β€” retained Explicitly not traded. The party clarified its intended five-level load as a third-level Fireball, first-level Healing Word and first-level Cure Wounds. The Fireball expended in Session 26 was verbally replenished by Valen after Session 27 concluded.
Illithid passage / escape clue Party Xerathor had traded with Illithids who preceded the party. He hinted that they must have planned a separate means of leaving, because his portal cannot be reused by the party under the contract.
Ice Devil / Mephit remains Party No confirmed coin, equipment or other loot recovered. The devil's body vanished, and the Mephit's defeat produced another dangerous death burst rather than a reward.

The Frozen Ledger's boons: Xerathor offered neither conventional treasure nor a simple enchantment of an existing weapon. His gifts arrived as changes to the recipients themselves: a hunter's speed for Rigg, hard-won arcane knowledge for Valen and sharper wisdom for High Jinks. They are confirmed bonuses, but they came through a signed exchange with a professional collector of souls.

The Ring of Spell Storing: High Jinks' refusal to surrender the ring preserved one of the party's most flexible safety nets. The corrected combination of one third-level spell and two first-level spells accounts for its normal five levels of capacity. In practice, its value was exactly what convinced her to keep it: a place to hold both emergency healing and serious offensive power.

⏳ Cliffhanger

Next Session: 14 November 2026 (pencilled in at the table).


Revision #1
Created 2026-10-25 07:39:04 UTC by Slitzer
Updated 2026-10-25 07:47:33 UTC by Slitzer