Aeris Naïlo
Aeris Naïlo
🔊 Name Pronunciation
Character Name
Aeris Naïlo
Pronunciation Guide
[Add phonetic pronunciation here, e.g. AIR-iss NY-low]
Name Audio
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🖼️ Character Images
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Image Type
Preview / Link
Notes
Portrait
Close-up character portrait.
Full Body Reference
Useful for outfit, gear, posture, and colour reference.
Character Reference Sheet
Front, side, back, details, equipment, and expression references.
Token
For Roll20, Foundry, Owlbear Rodeo, or other VTT use.
Symbol / Keepsake
Aeris’s pouch of surface seeds, druidic focus, or Circle of Root and Star symbol.
Wild Shape / Familiar
Wild Shape or Familiar Image Placeholder
Optional space for chosen Beast forms or Fey familiar.
🌿 Character Overview
Character
Aeris Naïlo
Player
Slitzer
Campaign
Out of the Abyss
Class & Level
Druid 3
Subclass
Circle of the Land — Tropical Land
Species
Wood Elf
Background
Custom Background
Alignment
Neutral Good
Faith
The Old Faith
Experience
Milestone
A quiet wood elf druid far from the open sky, Aeris has learned that nature does not stop at the forest edge. In the Underdark, it simply becomes stranger, darker, and hungrier.
🧍 Appearance
Gender
Male
Age
142
Size
Medium
Height
5'8"
Skin
Warm copper-brown, lightly weathered
Eyes
Pale green
Hair
Dark brown with moss-green braids
❤️ Core Combat Stats
Armor Class
14
Hit Points
24
Hit Dice
3d8
Initiative
+4
Speed
35 ft.
Proficiency Bonus
+2
Spell Save DC
13
Spell Attack Bonus
+5
Wild Shape Uses
2 / Long Rest
🎲 Ability Scores
Ability
Score
Modifier
Saving Throw
Strength
8
-1
-1
Dexterity
18
+4
+4
Constitution
14
+2
+2
Intelligence
10
+0
+2
Wisdom
17
+3
+5
Charisma
10
+0
+0
👁️ Senses & Passive Scores
Darkvision
60 ft.
Passive Perception
15
Passive Insight
15
Passive Investigation
10
Defenses
Immune to magical sleep
Saving Throw Notes
Advantage against being charmed
🛠️ Skills
Skill
Ability
Bonus
Proficient?
Acrobatics
Dexterity
+4
No
Animal Handling
Wisdom
+3
No
Arcana
Intelligence
+3
No
Athletics
Strength
-1
No
Deception
Charisma
+0
No
History
Intelligence
+2
Yes
Insight
Wisdom
+5
Yes
Intimidation
Charisma
+0
No
Investigation
Intelligence
+0
No
Medicine
Wisdom
+3
No
Nature
Intelligence
+3
No
Perception
Wisdom
+5
Yes
Performance
Charisma
+0
No
Persuasion
Charisma
+0
No
Religion
Intelligence
+0
No
Sleight of Hand
Dexterity
+4
No
Stealth
Dexterity
+6
Yes
Survival
Wisdom
+5
Yes
⚔️ Attacks & Cantrips
Name
Hit / Save
Damage / Effect
Notes
Produce Flame
+5
1d8 Fire
Range: Self / 10 minutes, V/S
Unarmed Strike
+1
0 Bludgeoning
Emergency option. Not exactly the glory play.
🌲 Druid Features
Spellcasting
Aeris casts druid spells using Wisdom. His spell save DC is 13, and his spell attack bonus is +5.
Druidic
Aeris knows Druidic and always has Speak with Animals prepared. He can leave hidden Druidic messages, which other Druidic speakers automatically notice and understand.
Primal Order — Magician
Aeris knows one extra cantrip from the Druid spell list. He also gains a bonus to Intelligence checks using Arcana or Nature.
Wild Shape
As a Bonus Action, Aeris can shape-shift into a known Beast form. He can use Wild Shape 2 times per Long Rest, regaining one expended use after a Short Rest. At this level, he knows four Beast forms with a maximum CR of 1/4 that lack a Fly Speed.
Wild Companion
As a Magic action, Aeris can expend a spell slot or a use of Wild Shape to cast Find Familiar without Material components. The familiar is Fey and disappears when Aeris finishes a Long Rest.
Circle of the Land — Tropical Land
Aeris belongs to the Circle of the Land, with a Tropical Land connection.
Land’s Aid
As a Magic action, Aeris can expend a use of Wild Shape and choose a point within 60 ft. A 10-ft.-radius sphere forms there. Chosen creatures in the area make a DC 13 Constitution saving throw, taking 2d6 Necrotic damage on a failure or half as much on a success. One creature of Aeris’s choice in the area regains 2d6 HP.
🍂 Wood Elf Traits
🎒 Proficiencies & Languages
Armor
Light Armor, Shields
Weapons
Longbow, Longsword, Shortsword, Simple Weapons
Tools
Herbalism Kit
Languages
Common, Druidic, Dwarvish, Elvish, Undercommon
🎒 Equipment
Item
Quantity
Weight
Shield
1
6 lb.
Leather Armor
1
10 lb.
Sickle
1
2 lb.
Backpack
1
5 lb.
Herbalism Kit
1
3 lb.
Staff
1
4 lb.
Oil
2
2 lb.
Rations
10
20 lb.
Rope
1
5 lb.
Bedroll
1
7 lb.
Tinderbox
1
1 lb.
Torch
10
10 lb.
Waterskin
1
5 lb.
Carrying Capacity
Weight Carried
80 lb.
Encumbered
120 lb.
Push / Drag / Lift
240 lb.
Currency
CP
0
SP
0
EP
0
GP
9
PP
0
✨ Spellcasting
Spellcasting Class
Druid
Spellcasting Ability
Wisdom
Spell Save DC
13
Spell Attack Bonus
+5
1st-Level Spell Slots
4
2nd-Level Spell Slots
2
Cantrips
Commonly Useful Prepared Spells
Full Spell List Placeholder
Add or update Aeris’s full prepared spell list here after each level-up or long rest.
🧠 Personality
Personality Trait
“I speak softly and listen before acting; loud things die quickly in wild places.”
Ideal
Balance.
Decay, darkness, hunger, and growth are all part of nature. The mistake is thinking nature is kind.
Flaw
“I am terrified that I will adapt too well to the Underdark.”
Personal Keepsake
Aeris carries a small pouch of surface seeds from his home grove. He refuses to plant them until he sees the open sky again.
🤝 Allies & Organizations
Allies
A former mentor from Aeris’s surface grove taught him to read tracks, weather, animal behaviour, and unnatural signs in the wild.
Organizations
The Circle of Root and Star: A loose druidic circle that watches for natural omens and protects old woodland paths.
📖 Backstory
Aeris Naïlo was once a guide and grove-warden from a secluded wood elf enclave on the surface. His life was spent reading tracks, tending sacred places, and protecting travellers who respected the old paths.
In the seasons before his descent, Aeris noticed troubling signs: roots blackening without disease, animals fleeing from cave mouths, and pale fungi blooming where no spores should have reached. Believing these omens pointed to something stirring beneath the world, he followed the signs underground.
Whether through capture, betrayal, or simple misjudgement, Aeris became trapped in the Underdark. Now far from wind, rain, birdsong, and stars, he has begun to see that nature does not end at the forest edge. It continues below in stranger, hungrier forms.
Aeris is quiet, observant, and compassionate, but survival has sharpened him. He still protects life where he can, but he no longer mistakes mercy for softness. The Underdark is teaching him that rot, darkness, and predation are part of nature too — and that lesson frightens him.
🕯️ Campaign Notes
📝 Update Log
Session / Date
Update
[Session / Date Placeholder]
[Add level-ups, loot changes, major character moments, new allies, scars, curses, visions, or other lasting consequences here.]
