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📘Session 10 – The Fey Wilds and False Doors

Music🎶

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"The Puppets Flame and Sepents Fang" -

Varrick Songweave

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"Dirty Boots" -

Varrick Songweave


(Verse 1)
Come gather, good folk, let this tale ignite,
A fireball’s roar shook Trollskull at night.
A boy held beads of a deadly chain—
But who pulled the string? What mind, insane?

(Chorus)
So strum the lute, let the tale unfold,
Heroes of Trollskull, brazen and bold!
Eyeless shines with radiant flame,
Captain Mercer plays the shadows’ game.

(Verse 2)
To Gond’s great halls the party sped,
Where brass and cogs marked the path ahead.
Captain John scaled the temple wall,
Slipped not once—no fall at all!

(Bridge 1)
There Nim confessed with gears grown cold:
"I built him, yes—but he broke the mold."
A Nimblewright lost, with fire in hand—
We took the task, by Mirt’s demand.

(Verse 3)
Into the sewers, deep and vile,
The detector clicked—crept every mile.
They found a cult in serpent guise,
Rituals writ 'neath traitor skies!

(Bridge 2)
Eyeless stood where the torches failed,
Wreathed in light, his purpose unveiled.
Dren charged in, maul like thunder,
Struck down foes, tore spells asunder!

(Verse 4)
Captain John, in deadly dance,
Dodged through strikes like fate’s own chance.
Slim Jim mended wounds with grace,
A blur of bandage, charm, and mace.

(Verse 5)
Silas grinned—his boots now charred—
Two fireballs flew from his hand unmarred.
Scrolls we claimed in smoke and fear:
Flaming Sphere, Animate Dead, and more unclear!

(Final Chorus)
So raise your mugs, let echoes fly,
Varrick sings ‘neath Waterdeep’s sky!
Eyeless burns with righteous gleam,
Dren smites foes in every dream,
Slim Jim steadies, Silas schemes,
And Captain John haunts alley seams!

(Outro)
From gears to ghosts, from flame to blade,
The hunt begins, the path is laid.
Trollskull’s crew, in legend steeped—
By fire and fang, their oaths were deeped.


In Waterdeep where sparks did fly,
A fireball lit the morning sky.
Through temple halls and secrets sworn,
A Nimblewright was thusly born.

To sewers deep the brave did crawl,
Where snakes with spells began to brawl.
Steel did clash and spells did flare,
As Eyeless fell 'neath poisoned air.

John struck true with blade so keen,
And Dren fought on with health so lean.
Slim Jim rose and then was floored,
While healing hands and faith restored.

But through it all, with spells alight,
One serpent’s bane stayed out of sight—
Oh Silas, bold, with magic mean...
Was untouched, yet cursed: his boots unclean!*

John struck true with blade so keen,
And Dren fought on with health so lean.
Slim Jim rose and then was floored,
While healing hands and faith restored.

🪐 Campaign Arc

  • Campaign: Spelljammer – Shadows of the Void
  • Session: 10 – The Fey Wilds and False Doors
  • Dungeon Master: James (Sicareus)
  • Setting: Planar portals between Elysium, Elemental Fire, and the Feywild

🧭 Overview

The party’s path through the planar nexus revealed both wonder and peril. First, a golden gateway into Elysium promised bliss, but its peace nearly proved fatal. Next, the searing flames of the Elemental Fire plane forced retreat. Finally, they entered the Feywild, where silver trees and starlit skies led them to a dragon-guarded village and a wizard’s abandoned tower. There, illusions and false doors tested their judgment—culminating in a mimic attack and the discovery of a hidden staircase.


🧑‍🤝‍🧑 Party Members

Character

Player

Class/Subclass

Race

Notable Actions

Garrick “Rigg” Dalhart

Ben / Elemunk

Rogue (Swashbuckler)

Human

Found bracelet/ring of Mind Shielding; wary during mimic fight.

Laydrick Gefinhal

Jared / Galindis

Cleric (Life Domain)

Dwarf

Persuaded dragon they weren’t bandits; later opened central tower door.

High Jinks

Kate / Keitachan

Warlock (Great Old One)

Tabaxi

Purchased spell components in Fey village.

Dino Roar (Dynoth Rokos)

Robb / BaconBuff

Artificer (Battle Smith) / Fighter

Githyanki

Burned +1 longbow to fuel progression; Steel Defender destroyed by mimic.

Valen Pyre

Justin / Slitzer

Wizard (Evoker)

Human

Arcane support during puzzles and exploration.


📍 Key Locations

  • Elysium Portal – Golden archway to blissful rest, with hidden danger.
  • Elemental Fire Plane – Uncrossable inferno beyond a fiery portal.
  • Feywild – Silver trees, beautiful skies, and guarded settlements.
  • Dragon-guarded Village – Home to Star Elve villagers seeking missing wizard Githrin.
  • Wizard’s Tower – Contained riddle-doors, a mimic, and a hidden staircase.

📑 Session Highlights

  • Dino sacrificed a +1 Longbow to continue through planar paths.
  • Gold portal to Elysium: Dino and Valen fell asleep in blissful dreams before being shaken awake.
  • Fire portal revealed only flame—party declined to risk entry.
  • In the Feywild, Laydrick convinced a dragon they weren’t bandits; villagers revealed wizard Githrin missing.
  • Jinx bought spell components.
  • Tower puzzle: inscriptions marked one door as safe, another as false.
  • Dino opened “right door” → revealed as a Mimic; Steel Defender destroyed in battle, mimic slain.
  • Laydrick opened center door → revealed dual staircases leading up and down.

📸 Key Scenes

  1. Elysian Dreams
    <img src="[placeholder]" alt="Elysium portal">image.png
    Dino and Laydrick collapse into serene slumber beneath golden light, their faces peaceful—until sudden shaking rouses them into dissonant reality.
  2. Dragon’s Suspicion
    <img src="[placeholder]" alt="Dragon in Feywild">
    A blue-scaled guardian looms over the party, eyes narrowed with distrust. Laydrick’s calm persuasion eases tension, winning passage to the wizard’s tower.
  3. The False Door’s Bite
    <img src="[placeholder]" alt="Mimic door attack">
    Dino pulls open the ornate right-hand door—only for it to snap into tendrils and fangs, consuming his Steel Defender in an instant before being destroyed.
  4. The Split Path
    <img src="[placeholder]" alt="Split staircases">
    Behind the central door lies two diverging stairways: one ascending to unknown heights, the other spiraling downward into shadow.

🔍 Ongoing Threads & Plot Hooks

  • The fate of wizard Githrin, last seen at the tower.
  • Choice of path in the tower: upward or downward.
  • The dragon’s warning about bandits may signal other factions nearby.
  • The planar nexus remains unstable, with Elysium and Fire left unresolved.

🎁 Loot & Discoveries

Item

Finder

Description / Status

Bracelet/Ring of Mind Shielding

Rigg

Protects thoughts from detection.

Spell Components

High Jinks

Purchased in Feywild village.

Burned Longbow +1

Dino

Sacrificed to fuel planar travel.


🚨 Cliffhanger

  • The mimic slain, the central tower door revealed a split staircase.
  • The party must now choose: ascend into the tower’s upper mysteries or descend into its depths.