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📘 Session 13 – “The Bottled Storm”

🪐 Campaign Arc

  • Campaign: Spelljammer (Homebrew + Semi-Custom)
  • Session: 13 – “The Bottled Storm”
  • Dungeon Master: James / Jamie / Sicareus
  • Setting: Limbo – Captured Monastery of the Githzerai

🧭 Overview

The crew of the party descended into the shifting chaos of Limbo to infiltrate an Illithid-occupied Githzerai temple. Disguised through illusion and cunning, they uncovered a gathering of Mind Flayer captains directed by a mysterious figure, seized two sealed letters tied to Illithid colonies, and discovered a volatile psionic storm that birthed elemental guardians. After a harrowing battle and the containment of the tempest into what would become known as the Storm in a Bottle, the group returned to their ship with new intelligence—clues pointing toward Illithid operations in the Underdark and the Abyss.

🧑‍🚀 Party Members

Character

Player

Class / Subclass

Race

Notable Actions

Garrick “Rigg” Dalhart

Ben / Elemunk

Rogue (Swashbuckler)

Human

Pickpocketed a second Illithid letter during the dispersal; precise

Sneak Attack

strikes with wrench and daggers during the elemental battle.

Leydrick Gefinhal

Jared / Galindis

Cleric (Life Domain)

Dwarf

Kept allies standing with

Healing Word

and

Cure Wounds

; radiantly smote foes with

Sacred Flame

.

High Jinks

Kate / Keitachan

Warlock (Great Old One)

Tabaxi

Disguised herself as a Mind Flayer captain using the Hat of Disguise; rightfully took one of the sealed letters; later used

Clairvoyance

to overhear Captains Zelthar and Sylna discussing “Falx.”

Dynoth “Dino” Rokos

Robb / Baconbuff

Artificer (Battle Smith) / Fighter

Githyanki

Initiated contact with the storm vessel using

Mage Hand

, sealing it mid-battle to create the

Storm in a Bottle

; fought alongside Gith’rath in melee.

Valen Pyre

Justin / Slitzer

Wizard (Evoker)

Human

Unleashed devastating

Fireballs

against the Air Elementals; cast

Sleep

to capture the dominated Githyanki guard.

Gith’rath

NPC Ally

Monk (Githzerai)

Githzerai

Posed as a thrall during infiltration; fought alongside Dino with disciplined psionic strikes.

🗺️ Key Locations

  • Captured Githzerai Monastery: Once a tranquil temple, now twisted into an Illithid command post lined with neural conduits.
  • Captains’ Hall: Site of the Mind Flayer gathering led by an unidentified humanoid who promised “gifts” for obedience.
  • Storm Courtyard: Open ruin where a Limbo-born storm coalesced around a crystalline bottle—source of the elemental battle.

⚔️ Session Highlights

  • High Jinks disguises herself as a Mind Flayer captain, with all others—including Gith’rath—posing as thralls.
  • The group infiltrates the monastery, bypassing the dominated Githyanki guard through persuasion.
  • The party witnesses a meeting of Illithid captains led by an unknown humanoid who vanishes after issuing cryptic orders about “gifts” and “letters.”
  • High Jinks, accepted as one of the captains, legitimately takes a sealed letter; Rigg stealthily acquires another.
  • Valen subdues the Githyanki guard with Sleep for later restoration.
  • A psionic storm erupts nearby; Dino’s investigation triggers three Air Elementals to manifest.
  • During the fierce battle, Dino seals the bottle, ending the storm; the remaining elementals are destroyed.
  • The group retrieves the artifact and returns to their Spelljammer ship.
  • High Jinks casts Clairvoyance, overhearing Captain Zelthar and Captain Sylna mention “Falx,” believed to be another Illithid colony.
  • The two letters reference collecting items from the Underdark and the Abyss.

🎭 Key Scenes

  1. “Disguises and Thralls” (High Jinks & Party)
    Amid shifting psionic fog, High Jinks’ illusion takes hold—tentacles curling, voice echoing with alien cadence. Her “thralls” bow low as they pass the enthralled Githyanki guard, the ruse holding fast.
  2. “The Captains’ Meeting” (High Jinks & Rigg)
    From the gallery above, the captains assemble. A human-like figure commands silence—“Fulfill the letters if you seek further gifts.” He vanishes. High Jinks collects her letter as if entitled to it; Rigg ghosts through the dispersing crowd to steal another.
  3. “The Sleeping Guard” (Valen & Leydrick)
    On their retreat, Valen murmurs an incantation; the dominated Githyanki slumps peacefully. Leydrick steadies him for transport—the first potential lead toward freeing a thrall.
  4. “The Bottled Storm” (Dino & Gith’rath)
    The temple’s courtyard howls. Lightning spirals into a crystal vessel as Air Elementals burst forth. Dino and Gith’rath fight shoulder-to-shoulder; Mage Hand lifts the lid, then seals it again. The winds collapse inward—chaos captured.
  5. “Echoes of Falx” (High Jinks & Valen)
    Back aboard the ship, arcane focus hums. Through Clairvoyance, two Illithid voices drift through the void: “Zelthar… Sylna… Falx.” The word lingers, heavy with promise and threat.

🧵 Ongoing Threads & Plot Hooks

  • Illithid Colonies: Names confirmed—Captains Zelthar and Sylna; new colony Falx identified.
  • Letters of Acquisition: Tasks involving retrieval of artifacts from the Underdark and the Abyss.
  • Unidentified Meeting Leader: Non-Illithid entity directing Mind Flayer captains; motives unknown.
  • Thrall Restoration: The captured Githyanki guard may reveal methods to break psionic control.
  • Storm-Energy Artifact: The Storm in a Bottle radiates Limbo’s raw elemental chaos—purpose yet undefined.

💎 Loot & Discoveries

Item

Finder

Description / Status

Storm in a Bottle

Dino Rokos

Sealed vessel containing a captured Limbo air-storm; hums with unstable elemental and psionic energy.

Handle with care.

Illithid Letter I

High Jinks

Obtained legitimately during the captains’ meeting; instructs collection of items from the

Underdark

.

Illithid Letter II

Rigg Dalhart

Stolen post-meeting; orders procurement from the

Abyss

.

Dominated Githyanki Guard

Valen Pyre / Leydrick Gefinhal

Captured alive via

Sleep

; currently unconscious aboard the ship, potential source of intel or redemption.

Item Flavor Notes

  • Storm in a Bottle: “Pressure trembles beneath glass; each heartbeat echoes a distant thunder.”
  • Letters of Command: “Written in alien glyphs that shimmer and crawl when read—tasks spanning realms best left untraveled.”

⏭️ Cliffhanger / End State

  • The Storm in a Bottle secured aboard the party’s Spelljammer.
  • Two Illithid letters decoded—missions to the Underdark and the Abyss.
  • Names heard through Clairvoyance: Zelthar and Sylna of the colony Falx.
  • An unconscious Githyanki thrall held for restoration.
  • The party sets course to plan their next strike against the Illithid network.

Note: Music and image sections intentionally omitted for this draft. Additions will follow after narrative approval.