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đŞ Campaign Arc
- Campaign: Spelljammer
- Session: 17 â The Stilled Tongueâs Carriage
- Date: 21/02/2026
- Dungeon Master: James / Jamie / Sicareus
- Setting: On the road during portal travel (rocky outcrops and a stopped carriage)
đ§ Overview
Mid-journey and still under Primusâ not-so-subtle âkeep movingâ mandate, the partyâs travel turned into a roadside nightmare: shadows swarmed in, backed by two hulking minotaur skeletons. The fight immediately became a positioning puzzleâcarriage, rock cover, and a raised pillar mattered as much as damage. :contentReference[oaicite:0]{index=0}
Then the real problem stirred: a lich revealed itself from within the carriage and started carving the battlefield apart with necrotic surges, brutal force blasts, and repeated deathly teleports. Fear scattered key bodies at the worst possible time, heals were constantly racing damage spikes, and more than one ally hit the dirtâthen got dragged back into the fight anyway. By the end, the lich dropped, the road went quiet, and the party crawled away richer, scarier, and ready to level. :contentReference[oaicite:1]{index=1} :contentReference[oaicite:2]{index=2} :contentReference[oaicite:3]{index=3}
đ§âđ¤âđ§ Party Members
Character | Player | Class/Subclass | Race | Notable Actions |
|---|---|---|---|---|
Garrick âRiggâ Dalhart | Ben / Elemunk | Rogue (Swashbuckler) | Human | Heavy Sneak Attack turns; dropped late, then revived post-fight. |
Laydrick Gefinhal | Jared / Galindis | Cleric (Life Domain) | Dwarf | Kept the party alive with Aura of Life, Healing Word / Mass Healing Word, and Channel Divinity; eventually downed. |
High Jinks | Kate / Keitachan | Warlock (Great Old One) | Tabaxi | Thunder Step, Eldritch Blast pressure, and one of the final blows on the lich; imp familiar assisted. |
Dino Roar (Dynoth Rokos) | Robb / Baconbuff | Artificer (Battle Smith) / Fighter | Githyanki | Frontline damage with Moon-Touched longsword + Dancing Longsword; forced to run when Fear landed. |
Valen Pyre | Justin / Slitzer | Wizard (Evoker) | Human | Mind Sliver + Eldritch Blast output; Shield reactions; delivered the last hit that ended the lich. |
Rook Varrek | DM (Ally NPC) | Unknown (rapier user) | Unknown | Ice-encrusted rapier strikes; soaked big hits; feared into a full retreat at one point; later dropped before the lich fell. |
:contentReference[oaicite:4]{index=4} :contentReference[oaicite:5]{index=5}
đ Key Locations
- The stopped carriage/wagon (where the lich was hiding).
- A raised pillar / rocky outcrop used for cover, leaps, and line-of-sight breaks.
- The surrounding road/approach where shadows and skeletons closed in.
:contentReference[oaicite:6]{index=6} :contentReference[oaicite:7]{index=7}
âď¸ Session Highlights
- Initiative opened on six shadows and two minotaur skeletonsâthen escalated when the lich joined from the carriage. :contentReference[oaicite:8]{index=8}
- High Jinksâ imp (often acting like a sneaky little aerial menace) contributed alongside repeated Eldritch Blasts. :contentReference[oaicite:9]{index=9} :contentReference[oaicite:10]{index=10}
- The lichâs toolkit defined the fight: Disrupt Life necrotic bursts, Deathly Teleport, heavy force blasts, and later Fearâwhich sent Dino and Rook sprinting. :contentReference[oaicite:11]{index=11} :contentReference[oaicite:12]{index=12}
- Leydrickâs Aura of Life (plus relentless healing) prevented a wipe when bodies started dropping. He still went down before the end. :contentReference[oaicite:13]{index=13} :contentReference[oaicite:14]{index=14}
- Rook dealt meaningful damage and soaked punishment, but was downed shortly before the lich finally fell. :contentReference[oaicite:15]{index=15}
- Final sequence: High Jinks landed one of the last blows on the lich, then Valen finished it. :contentReference[oaicite:16]{index=16}
- Post-battle revives: High Jinks brought Leydrick back up; Valen brought Rigg back up. :contentReference[oaicite:17]{index=17}
đŹ Key Scenes
Scene 1 â Dino on the Carriage Roof
Dino climbs onto the carriage and keeps the lid shut on instinctâbecause whateverâs inside is absolutely going to ruin someoneâs night. He instead commits to the nearest shadow, blade flashing in tight arcs as the road turns into a swarm. :contentReference[oaicite:18]{index=18}
Scene 2 â Leydrick Holds the Line
Leydrick plants himself where allies can stay in reach, forcing the battlefield to orbit around his Aura of Life. Necrotic waves slam through the group, and he answers with stubborn healingâuntil even that isnât enough and he finally drops. :contentReference[oaicite:19]{index=19} :contentReference[oaicite:20]{index=20}
Scene 3 â Riggâs Leap and Wrench-Swing
Rigg sprints the pillar line, launches off, and tries to bring the wrench down like a verdict. Itâs the kind of move that should be illegal in three planes of existenceâand it nearly is, because the lich keeps refusing to die on schedule. :contentReference[oaicite:21]{index=21} :contentReference[oaicite:22]{index=22}
Scene 4 â The Last Two Blows
High Jinks pushes the lich to the brink, and Valen seals itâending the fight with the kind of âfinallyâ that only happens after youâve watched a lich teleport away from consequences five times in a row. :contentReference[oaicite:23]{index=23} :contentReference[oaicite:24]{index=24}
đ§Š Ongoing Threads & Plot Hooks
- Primusâ mandate continues: the party is still bound to âfurther the task,â and delays tend to invite consequences. (Context from prior arc.)
- Rook Varrek remains central as a portal-route allyâalso now clearly a liability when Fear and high burst damage start flying. :contentReference[oaicite:25]{index=25}
- The lichâs presence on the road: why was it traveling hidden in a carriage, and what was it doing in the partyâs path?
- New dangerous assets acquired: the Tome and Crystal Ball raise questions about attention from enemies who know what those are. :contentReference[oaicite:26]{index=26}
đ° Loot & Discoveries
Item | Finder | Description / Status |
|---|---|---|
Tome of the Stilled Tongue | Valen | A forbidden grimoire that feels less like a book and more like a sealed argument with death itself. Status: In Valenâs possession. |
Crystal Ball of Mind Reading | High Jinks | A cold, luminous orb that seems to dim when handledâlike it resents being observed. Status: In High Jinksâ possession. |
5,000 gp | Party | Recovered after the lich was defeated. |
:contentReference[oaicite:27]{index=27}
𧨠Cliffhanger
- The party survives the roadside lich encounter and secures high-tier loot and coin. :contentReference[oaicite:28]{index=28}
- After a rest, the party levels up to 8. :contentReference[oaicite:29]{index=29}
- Next session: 07/03/2026. :contentReference[oaicite:30]{index=30}
