đ Session 2 â âThe Cave Beneath the Roadâ
Bar Diddly
đŞ Campaign Arc
Campaign: Spelljammer â Homebrew Hybrid
Session 2Title: Recap
- the
- Road
Dungeon
Setting: Sword Coast wilderness & cavern lair, continuing from Session 1's caravan investigation.
đ§ Overview
Following a disturbing encounter with a darkened caravan, the party investigated a darkenedQuaggoth caravanambush (questand fromuncovered Sessiona 1âshidden elfcave guard).used Threefor caravansabducting stoodindividuals onwith latent magical talent. Inside, they battled a Mind Flayer and its minions, saved kidnapped civiliansâincluding a childâand acquired a mysterious Wand of Translocation. This revelation ties the Highdisappearances Road,to onea shakingbroader, violently.possibly Twoextraplanar, guardsscheme wereinvolving spelljamming forces.
đ§âđ¤âđ§ Party Members
| Character | Player | Class / Subclass | Race | Notable Actions |
|---|---|---|---|---|
| Garrick "Rigg" Dalhart | Ben / Elemunk | Rogue (Swashbuckler) | Human | Crit hit a Quaggoth with his wrench; spared mind- |
| Laydrick Gefinhal | Jared / Galindis | Cleric (Life Domain) | Dwarf | Used Spiritual Weapon; KO'd by Quaggoth; revived and |
| High Jinks |
Kate / Keitachan | Warlock (Great Old One) | Tabaxi | Used Feline Agility to |
| Dino Roar (Dynoth Rokos) | Robb / Baconbuff | Artificer / Fighter (Battle Smith) | Githyanki | Wounded a |
| Valen Pyre | Justin / Slitzer | Wizard ( |
Human | Cast |
đ Key Locations
-
Trail:High
TracksRoadledCaravanthroughSite:woodsThreetowagons,aonehiddenviolentlycave,shaking;indicating the abductorsâ path. Cavern Entry: Foundtwo mind-controlled guards left unharmed.Hidden Cave (
differentWoods): Quaggoth lair and Mind Flayer den with bound captives and a teleportation portal.
đ§ Notable NPCs
NPC Description Elf Guard Lordâs Alliance agent from caravantheguards).lighthouse; delivered 1000g reward; explained magical abductions.Caravan Guards Two mind-controlled humans; passive during battle; expected to recover. Cavern Guards Thralls under Flayerâs control; Rig laterkilledbludgeonedatsomeleast two; others survived.Kidnapped Civilians Includes a child rescued by Dino; victims of selective magical abductions.
đ Quests
Quest Source Status Details Investigate Caravan Elf Guard â Complete Quaggoths ambushed caravan; led to Mind Flayer cave; captives rescued. Escort Miners to Westbridge Miners ( bloody),Sessionkilling1)đ Pending Week-long escort job; High Road risk evident. Locate Beholder Sir Gwen đ Pending Sword Mountains beholder mission; may tie to magical abductions.
âď¸ Key Events
đž Caravan Ambush
-
Party discovers three caravans; one shudders ominously.
-
Quaggoths burst from wagons; chaotic melee.
-
High Jinks hides in a tree; Rig lands a critical with his wrench; Valenâs Firebolt adds pressure.
-
Dinoâs Steel Defender inflicts a sapping strike; Leydrick uses Spiritual Weapon before falling.
-
Quaggoths defeated; no gold foundâonly supplies and signs of missing people.

đłď¸ Into the Cave
-
Party follows muddy tracks to a secret cave.
-
Mind-controlled guards attack; Rig kills at least two.
-
Setup:Deep
Discoveredwithin,abductedtheycaravanfindmemberstied-uptiedciviliansup,andguarded byface a Mind Flayer and one Quaggoth.
đ§ Mind Flayer Showdown
-
Leydrick is knocked unconscious.
-
High Jinks and Valen fire spells at the Mind Flayer.
-
Dino catches a child mid-teleport, disrupting the Flayerâs spell.
-
The Mind Flayer escapes through a portal, leaving behind a Wand of Translocation.
đ° Loot & Rewards
| Item | Owner | Description |
|---|---|---|
| Wand of Translocation | Valen Pyre | Teleports the wielder to the Flayerâs portal destination. |
-
Alliance operative.
Quaggoth:Gold:
Downed1000gLeydrick(200witheach)afrombrutaltheattack.Lordâs -
on the High Road.
HighAdditional
Jinks:Supplies:CastNoEldritchtreasureBlast,intargetingcaravans or caveâthis was an abduction site.
đ Current Situation
-
Where: Near the
MindcaveFlayerentrance orQuaggoth.regrouped
-
-
freed.
Valen:Status:
CastFireboltandQuest
Eldritchcomplete;Blast,captivesfocusing the Flayer. -
a valuable item.
Leydrick:Mind
FellFlayerunconscious,escapedlaterbutrevived.lost -
Dino:Caravan
Caughtguardsa human child thrown by the Mind Flayer, interrupting its teleport spell. - recovering.
Rig: Revived Leydrick post-fight.
Loot:Wand of Translocation(Valen): Teleports user to the Mind Flayerâs portal destination.
Reward: The elf from Session 1âs lighthouse tower arrived, paying 1000 gold (200 each) for resolving the caravan quest.Revelation: Abductions target people with minor magical talent, hinting at a larger scheme (possibly tied to the beholder).Party
Status:Wealth:Regrouped, ready for next quest (minersâ escort or beholder hunt).
Elf Guard(Likely SPEAKER_07 in reward context)Description: Lordâs Alliance operative from the lighthouse tavern (Session 1).Role: Paid 1000 gold, revealed magical talent abductions.
Caravan GuardsDescription: Two humans, mind-controlled, non-responsive, unharmed.Role: Bystanders during Quaggoth ambush.
Cavern GuardsDescription: Mind-controlled, some killed by Rig (at least two).Role: Flayerâs thralls, survivors expected to recover (per Dino).
Abducted Caravan MembersDescription: Civilians, including a child, tied up in the cave.Role: Rescued, confirmed magical talent as abduction motive.
Investigate Caravan TroubleSource: Elf Guard (Lighthouse Tavern)Status: CompletedDetails: Investigated darkened caravan, fought Quaggoths, tracked abductors to cave, defeated Mind Flayerâs forces.Reward: 1000 gold (200 each).Notes: Revealed abductions target magical talent, possibly linked to beholder.
Escort Miners to WestbridgeSource: Miners (Session 1 Tavern)Status: PendingDetails: Protect miners to Westbridge via Long Road, avoiding High Road disappearances.Reward: 10 gold/day/person (7 days = 70 gold each), plus 100 gold each on arrival.Notes: Likely next quest.
Locate Beholder in Sword MountainsSource: Sir Gwen (Session 1 Tavern)Status: PendingDetails: Find a one-eyed creature (suspected beholder) in Sword Mountains (near Westwood/Crag Garden Forest).Reward: 500 gold for info, more for killing.Notes: Four other groups failed; may tie to abductions.
Wand of Translocation(Valen): Teleports user to the Mind Flayerâs portal destination.
Where: Likely near the cave or back on the High Road, post-elf meeting.Status:Party victorious, with 1000 gold split (200 each, added to prior 500 gold).Captives freed, abductions linked to magical talent.Wand of Translocationoffers a potential lead to the Mind Flayer.
Next Steps:Decide between escorting miners to Westbridge (safer, immediate) or hunting the beholder (riskier, main quest).Investigate abductionsâ broader motive (Mind Flayer, beholder, or SpellJammer-related?).
Party Resources:700 gold700g each (500 prior + 200new)reward).Track in D&D Beyond.-
and summonable.
New Resources:
-
High Jinksâ
spynksSpynksfamiliarFamiliar:(non-combat,Sphinx-like,summonable).small
-
-
Dinoâs Steel Defender
(combat-ready, clanking).
- Clanking
Character Dynamics:- combat
High Jinks: Stealthy leader, uses agility and spynks for scouting.Rig: Brutal but tactical, spares innocents (caravan guards) unless needed.Valen: Spell-heavy, cautious under pressure.Leydrick: Resilient, anchors party with faith (post-revival).Dino: Strategic, tech-savvy, key in disrupting Flayer.
Plot Hooks:Abductions may connect to beholder or a SpellJammer faction (e.g., Illithid ship).Wand of Translocationcould lead to planar chase.Minersâ route risks overlapping with beholder territory.
SpellJammer Ties:Mind Flayer and portal suggest Illithid schemes (nautiloid?).Dinoâs Githyanki origins and Steel Defender hint at spacefaring tech.High Jinksâ patron and spynks tie to alien planes.
World Details:Lordâs Alliance monitors High Road disappearances.- companion.
Sword Mountains hide dangers (beholder, Flayer remnants).
đ§Š fromOngoing TranscriptThreads and& Notes
- Hooks
Caravan Details:-
spellcasters.
ClarifiedAbductions
threeTargetingcaravans,Magic:twoSuggestsunharmedanguardsorganized(notforceattacked),seekingsupplieslatent(not gold). -
another plane.
HighWand
JinksâoftreeTranslocation:climbMayandlinkspynksdirectlyfamiliartoaddedthe(transcript:MindSPEAKER_00,FlayerâsFelinebaseAgility).or -
ValenâBeholder Connection: Beholder sightings and magical abductions may intersect.
Spelljammer Foreshadowing:
-
Mind Flayer escape via portal.
-
Dinoâs
one-at-a-timeGithyankiQuaggothlineagevisionandconfirmedSteel(transcript:Defenderchaotictech.combat).
-
High Jinksâ alien feline patron.
-
-
Choices:
CombatNext
Specifics:Quest-
Mountains.
IncorporatedSafer:
ValenâsEscortFireboltthe(14miners.hit),RigâswrenchRiskier:
critHunt(14thedamage),beholderLeydrickâsinSpiritualtheWeapon,SwordDinoâs Steel Defender (13 damage, sapping), High JinksâEldritch Blast(cavern).
-
Familiar:High Jinksâ spynks (sphinx-like, winged, lion cub-sized) added, per transcript ([136.94s - 146.31s]).
Reward:Confirmed 1000 gold (200 each) from elf, not caravan loot.














