Skip to main content

📘 Session 2 – “The Cave Beneath the Road”

Images

image (19).jpg

Cavern.png

ChatGPT Image Apr 13, 2025, 07_05_20 PM.png

 

ChatGPT Image Apr 13, 2025, 07_05_14 PM.png

ChatGPT Image Apr 13, 2025, 07_05_53 PM.png

ChatGPT Image Apr 13, 2025, 07_05_48 PM.png

ChatGPT Image Apr 13, 2025, 07_05_31 PM.png

ChatGPT Image Apr 13, 2025, 07_06_07 PM.png

ChatGPT Image Apr 13, 2025, 07_05_27 PM.png

ChatGPT Image Apr 13, 2025, 07_05_34 PM.png

ChatGPT Image Apr 13, 2025, 07_05_24 PM.png

ChatGPT Image Apr 13, 2025, 07_05_37 PM.png

ChatGPT Image Apr 13, 2025, 07_05_56 PM.png

ChatGPT Image Apr 13, 2025, 07_06_10 PM.png


Steel Defender - Dino's Familiar

Steel Defender.png

Bar Diddly

🪐 Campaign Arc

Campaign: Spelljammer – Homebrew Hybrid
Session Title: The Cave Beneath the Road
Dungeon Master: James/Jamie (Sicareus)
Setting: Sword Coast wilderness & cavern lair, continuing from Session 1's caravan investigation.


🧭 Overview

Following a disturbing encounter with a darkened caravan, the party investigated a Quaggoth ambush and uncovered a hidden cave used for abducting individuals with latent magical talent. Inside, they battled a Mind Flayer and its minions, saved kidnapped civilians—including a child—and acquired a mysterious Wand of Translocation. This revelation ties the disappearances to a broader, possibly extraplanar, scheme involving spelljamming forces.


🧑‍🤝‍🧑 Party Members

Character Player Class / Subclass Race Notable Actions
Garrick "Rigg" Dalhart Ben / Elemunk Rogue (Swashbuckler) Human Crit hit a Quaggoth with his wrench; spared mind-controlled guards; revived Laydrick.
Laydrick Gefinhal Jared / Galindis Cleric (Life Domain) Dwarf Used Spiritual Weapon; KO'd by Quaggoth; revived and steadied the party.
High Jinks Kate / Keitachan Warlock (Great Old One) Tabaxi Used Feline Agility to hide; cast Eldritch Blasts; summoned spynks familiar.
Dino Roar (Dynoth Rokos) Robb / Baconbuff Artificer / Fighter (Battle Smith) Githyanki Wounded a Quaggoth; Steel Defender assisted; caught a child mid-air to stop a teleport.
Valen Pyre Justin / Slitzer Wizard (Evoker) Human Cast Firebolt and Eldritch Blast; now carries the Wand of Translocation.

📍 Key Locations

  • High Road Caravan Site: Three wagons, one violently shaking; two mind-controlled guards left unharmed.

  • Hidden Cave (Woods): Quaggoth lair and Mind Flayer den with bound captives and a teleportation portal.


🧑 Notable NPCs

NPC Description
Elf Guard Lord’s Alliance agent from the lighthouse; delivered 1000g reward; explained magical abductions.
Caravan Guards Two mind-controlled humans; passive during battle; expected to recover.
Cavern Guards Thralls under Flayer’s control; Rig killed at least two; others survived.
Kidnapped Civilians Includes a child rescued by Dino; victims of selective magical abductions.

📜 Quests

Quest Source Status Details
Investigate Caravan Elf Guard ✅ Complete Quaggoths ambushed caravan; led to Mind Flayer cave; captives rescued.
Escort Miners to Westbridge Miners (Session 1) 🕗 Pending Week-long escort job; High Road risk evident.
Locate Beholder Sir Gwen 🕗 Pending Sword Mountains beholder mission; may tie to magical abductions.

⚔️ Key Events

🐾 Caravan Ambush

20250525_2010_Divine Duel_loop_01jw37x2w3ebm966ctf5npb9m7.gif

  • Party discovers three caravans; one shudders ominously.

  • Quaggoths burst from wagons; chaotic melee.

  • High Jinks hides in a tree; Rig lands a critical with his wrench; Valen’s Firebolt adds pressure.

  • Dino’s Steel Defender inflicts a sapping strike; Leydrick uses Spiritual Weapon before falling.

  • Quaggoths defeated; no gold found—only supplies and signs of missing people.

 quaggoth.pngChatGPT Image May 27, 2025, 08_47_41 PM.png

🕳️ Into the Cave

  • Party follows muddy tracks to a secret cave.

  • Mind-controlled guards attack; Rig kills at least two.

  • Deep within, they find tied-up civilians and face a Mind Flayer and one Quaggoth.

🧠 Mind Flayer Showdown

  • Leydrick is knocked unconscious.

  • High Jinks and Valen fire spells at the Mind Flayer.

  • Dino catches a child mid-teleport, disrupting the Flayer’s spell.

  • The Mind Flayer escapes through a portal, leaving behind a Wand of Translocation.


💰 Loot & Rewards

Item Owner Description
Wand of Translocation Valen Pyre Teleports the wielder to the Flayer’s portal destination.
  • Gold: 1000g (200 each) from the Lord’s Alliance operative.

  • Additional Supplies: No treasure in caravans or cave—this was an abduction site.


📌 Current Situation

  • Where: Near the cave entrance or regrouped on the High Road.

  • Status:

    • Quest complete; captives freed.

    • Mind Flayer escaped but lost a valuable item.

    • Caravan guards recovering.

  • Party Wealth: 700g each (500 prior + 200 reward).

  • New Resources:

    • High Jinks’ Spynks Familiar: Sphinx-like, small and summonable.

    • Dino’s Steel Defender: Clanking combat companion.


🧩 Ongoing Threads & Plot Hooks

  • Abductions Targeting Magic: Suggests an organized force seeking latent spellcasters.

  • Wand of Translocation: May link directly to the Mind Flayer’s base or another plane.

  • Beholder Connection: Beholder sightings and magical abductions may intersect.

  • Spelljammer Foreshadowing:

    • Mind Flayer escape via portal.

    • Dino’s Githyanki lineage and Steel Defender tech.

    • High Jinks’ alien feline patron.

  • Next Quest Choices:

    • Safer: Escort the miners.

    • Riskier: Hunt the beholder in the Sword Mountains.