đ§ Session 03 â Nimble Shadows and Sewer Serpents
Overview: In Session 3 of this Dungeons & Dragons campaign set in Waterdeep, the partyâconsisting of Artemis (Human Rogue), Dren (Dwarf Eldritch Knight Fighter), Eyeless (Protector Aasimar Paladin), Kenneth (Rogue, possibly Captain John Mercer), and Slim Jim (likely a Cleric or healer)âcontinues their investigation into a fireball explosion tied to the Necklace of Fireballs. Their journey leads them to theâ Temple of Gond, whereCity theySewers, uncoverand Trollskull Tavern
đ§âđ¤âđ§ Party Status:
| đ Character | Player | âď¸ Class/Level | đ§Ź Race | đ Notes |
|---|---|---|---|---|
| Eyeless Shadowstep | Justin / Slitzer | Paladin (Lvl 3) | Aasimar | Smote the |
| Captain John Mercer | Kenneth / Artemis | Rogue (Lvl 3) | Human | Crit death save + 39-dmg Sneak Attack; ends with 1 HP |
| Dren | MichaelKong / Mike | Eldritch Knight Fighter (Lvl 3) | Dwarf | Ended with 3 HP after mauling foes and casting healing |
| Slim Jim (Tiberius Aun Argent) | Baconbuff / Rob | Rogue 2 / Artificer 1 | Human | Revived Eyeless; later downed and revived himself |
| Silas âSilver Tongueâ Rushtyn | Sicareus / James | Sorcerer (Lvl 3) | Yuan-ti | Cast 2 Fireballs (from Necklace); used psychic and fear spells; only got his boots dirty while the |
đ combat, ethical debates, and significant loot, culminating in a hard-fought victory and a return to a tavern to recover.
Temple of Gond Investigation:
Theparty arrives atExplored the
Templesite ofGond to investigatethe fireball explosionthat killed Delacar, who was pursued by either the Zhentarim or Xanathar Guild. They suspect the explosion involved the Necklace of Fireballs, a treasure linked to 500,000 Dragon coins, possiblytied toRaynaâsDelacarfather,and adisgraced LordNecklace ofWaterdeep.Fireballs.ArtemisfailsMet
to pick the templeâs lock but climbs onto the roof, using parkour to reach an attic window and communicating with Nim,Nim, atemple-boundlonelyautomaton,automatonvia sign language. Nim opens the door, granting the party entry.Nim reveals itwho created aNimblewrightâa second automatonâto alleviate its loneliness, but therunaway Nimblewrightfled over a month ago. This runaway matchesâlikely the âpuppetâ seenduringfleeing theexplosion,scene.confirming-
Violita offered:
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đ° 500 gold for the Nimblewrightâs destruction
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đ§° A barking box or stilts as a reward
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Nim pleaded for mercy: return it
as the likely culprit behind the fireball. Nim confirms the Nimblewright had no restrictionsandnoreceivepriorainteractionsuniquebeforeinvention.fleeing. Violita,a temple official, seizes Nimâs tools to prevent further creations. The party jokingly names the runaway âNimblewright Number Two.â Nim providesReceived a Nimblewright Detector
,a metal device that spins(clicks andclicksspins within 500feetft,of a Nimblewright (other than Nim), increasing inmax speedcloser to the target (max velocityat 30feet).ft)The detector doesnât react to Nim himself.Violita offers 500 gold to destroy the Nimblewright, along with a choice of inventions: adjustable stilts (increase height by 2â5 feet) or a barking box (a 6-inch cube that barks when detecting vibrations within 15 feet). Nim, however, requests the party return the Nimblewright unharmed, offering another invention as a reward.The party debates the ethics of Nimâs situation, noting the temple magically binds Nim, limiting its free will. They also learn other automatons exist in Waterdeep, often on ships, but are uncommon. They consider involving their guilds or NPCs like Rayna or Davil Starsong but donât act on this yet.
đ Sewer Battle â The Yuan-ti Cult
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SewerNoExplorationNimblewright detected in the sewers. -
Discovered a yuan-ti ritual with:
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A drowning victim
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Red and
Battlegreen malisons, and a purple abomination
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The cult attacked, declaring: âWitnesses must be slain!â
đŻ Combat Highlights:
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Eyeless: Used Divine Smite & Guiding Bolt, downed by cold/poison, revived Slim Jim
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Slim Jim: Healed Eyeless, downed, revived
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Captain John: Landed a critical Sneak Attack (39 damage); rolled nat 20 death save; finished red yuan-ti
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Dren: Frontlined, maul attacks, survived with 3 HP
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Silas:
SuspectingUnleashed two Fireballs (from Necklace)
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Deployed Fear and psychic spells
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Remained untouchedâbut his boots got filthy crossing the
Nimblewrightsewermight be hiding in the sewers near the temple, the party descends to investigate. The Nimblewright Detector doesnât activate during their initial descent, indicating the Nimblewright isnât nearby. They
encounter
đ§Ş performingLoot a& ritualRewards
| đ§ž Magical Scrolls | Effect |
|---|---|
| Flaming Sphere | Area control |
| Animate Dead | Raise undead (ethical dilemma) |
| Fireball | Devastating AoE |
| Fear | Control and |
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Scrolls not yet assigned; likely for Dren
chargesor Slim Jim -
đĄ +1 Renown with
aGreymaul,Handattemptingforastoppinglongthejumpritualbased
𩹠Aftermath
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The party staggered home to Trollskull Manor:
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Captain John: 1 HP
ArtemisthrowsDren:
two3daggersHPat a yuan-ti malison (21 hits for 5 damage, 7 misses) and later uses an unarmed fist attack. Artemis lands a critical Sneak Attack on the red yuan-ti, dealing 39 damage (14 slashing doubled to 28, plus Sneak Attack doubled to 11), though Kenneth ultimately delivers the killing blow.-
Eyeless
attacks the red yuan-ti with a longsword (22 to hit, 5 damage) and uses Divine Smite (2d8 radiant, 9 damage). Eyeless castsGuiding Bolton the red yuan-ti and takes 11 cold damage (likely fromRay of Frost), gaining disadvantage on their next attack, plus 6 poison damage. Eyeless is downed but revived by& SlimJim,Jim:laterseverelyrevivingdrainedSlim Jim with Lay on Hands (15 HP pool, 8 used earlier). KennethisSilas:
downedâ¨butpristinerollsrobes,amuddycriticalboots20 on a death saving throw, returning with 1 HP. He kills the red yuan-ti.Slim Jim revives Eyeless but is downed, later revived by Eyeless.Dren, who cast a touch spell (possiblyCure Wounds) to heal a downed party member, ends the battle with 3 HP.A yuan-ti malison castsFlaming Sphere, dealing fire damage. The green yuan-ti takes 23 fire damage, the red takes 25, and a smaller abomination takes 23. The yuan-ti have magic resistance and around 100 HP each.The purple yuan-ti abomination deals 17 slashing damage with a bite, 9 and 15 damage with longbow shots, 7 psychic damage with a fear effect, and 5 bludgeoning damage with a constrict attack, grappling the target.
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The party defeats the yuan-ti, with the red yuan-ti killed by Kenneth, and the purple and green yuan-ti eventually slain. A ladder to a closed grate offers an escape route, but they donât use it.
LootNimblewrightâs andfate Aftermathremains unresolved:
The party searches the yuan-ti bodies, finding four magical scrolls:Flaming Sphere,Animate Dead,Fireball, andFear.
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DistributionYuan-ti
of the scrolls remains undecided, though Dren (with spellcasting ability) or Slim Jim might be likely candidates. Upon exiting the sewer, the Grey Faction notices the party, and after explaining their victory over the cultists, the party earns +1 Renown. The ritualâritual's purpose (possiblynecromantic,necromantic)givenstillAnimateaDead)mysteryremains unclear.The party returns to a tavern in Waterdeep to heal and recover, with several members in critical condition: Kenneth at 1 HP, Dren at 3 HP, Artemis at 1 HP, and Eyeless and Slim Jim low on resources after multiple downings and revivals.
UnresolvedEthical Threads:
- brewing
The Nimblewrightâs location remains unknown, as the detector didnât activate in the sewers. The party must decideover whether toreturn it to Nimdestroy ordestroyreturnittheforNimblewrightViolitaâs reward.ThescrollsâScrolls
darklikenature (Animate Dead,Fear) might spark ethical debates, especially for Eyeless (a Paladin) or Slim Jim (potentially a Cleric).The yuan-ti ritualâs purposeanditsFearpotential connection tochallenge theNecklace of Fireballs or the Nimblewrightâpartyâsfireballmoralincidentcompassare still mysteries.



