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📘 Session 5 – “The Modron’s March”

Music🎶

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"The Puppets Flame and Sepents Fang" - Varrick Songweave

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"Dirty Boots" - Varrick Songweave
(Verse 1)
Come gather, good folk, let this tale ignite,
A fireball’s roar shook Trollskull at night.
A boy held beads of a deadly chain—
But who pulled the string? What mind, insane?

(Chorus)
So strum the lute, let the tale unfold,
Heroes of Trollskull, brazen and bold!
Eyeless shines with radiant flame,
Captain Mercer plays the shadows’ game.

(Verse 2)
To Gond’s great halls the party sped,
Where brass and cogs marked the path ahead.
Captain John scaled the temple wall,
Slipped not once—no fall at all!

(Bridge 1)
There Nim confessed with gears grown cold:
"I built him, yes—but he broke the mold."
A Nimblewright lost, with fire in hand—
We took the task, by Mirt’s demand.

(Verse 3)
Into the sewers, deep and vile,
The detector clicked—crept every mile.
They found a cult in serpent guise,
Rituals writ 'neath traitor skies!

(Bridge 2)
Eyeless stood where the torches failed,
Wreathed in light, his purpose unveiled.
Dren charged in, maul like thunder,
Struck down foes, tore spells asunder!

(Verse 4)
Captain John, in deadly dance,
Dodged through strikes like fate’s own chance.
Slim Jim mended wounds with grace,
A blur of bandage, charm, and mace.

(Verse 5)
Silas grinned—his boots now charred—
Two fireballs flew from his hand unmarred.
Scrolls we claimed in smoke and fear:
Flaming Sphere, Animate Dead, and more unclear!

(Final Chorus)
So raise your mugs, let echoes fly,
Varrick sings ‘neath Waterdeep’s sky!
Eyeless burns with righteous gleam,
Dren smites foes in every dream,
Slim Jim steadies, Silas schemes,
And Captain John haunts alley seams!

(Outro)
From gears to ghosts, from flame to blade,
The hunt begins, the path is laid.
Trollskull’s crew, in legend steeped—
By fire and fang, their oaths were deeped.

In Waterdeep where sparks did fly,
A fireball lit the morning sky.
Through temple halls and secrets sworn,
A Nimblewright was thusly born.

To sewers deep the brave did crawl,
Where snakes with spells began to brawl.
Steel did clash and spells did flare,
As Eyeless fell 'neath poisoned air.

John struck true with blade so keen,
And Dren fought on with health so lean.
Slim Jim rose and then was floored,
While healing hands and faith restored.

But through it all, with spells alight,
One serpent’s bane stayed out of sight—
Oh Silas, bold, with magic mean...
Was untouched, yet cursed: his boots unclean!*

John struck true with blade so keen,
And Dren fought on with health so lean.
Slim Jim rose and then was floored,
While healing hands and faith restored.

🪐 Campaign Arc

Campaign: Spelljammer – Homebrew Hybrid
Session Title: The Modron’s March
Dungeon Master: James/Jamie (Sicareus)
Setting: Underdark, beneath the Sword Mountains


🧭 Overview

StillSession deep5 withinpicks theup Underdark, the party concluded a fierce battlemid-combat with spiders and a Drow.Drow from the previous session. As the party fought, a second Drow—DeSeth—emerged from the darkness and assisted them, while the original Drow fled. After surviving the fight,ambush, theyDeSeth encounteredurged the party to follow him, only to fall into a woundedtrap Drow—DeSeth—whohimself—pulled revealedinto himselfa stalagmite-shaped ambusher known as a followerRoper. of Eilistraee and guidedTogether, the group to his enclave. Ondefeated the journey,monster and pressed forward, eventually encountering a deadlystrange ambushmechanical bybeing afrom Roper threatenedbeyond the team,planes: but they prevailed. Soon after, they discovered a bizarre being—a Modron named Mono,.

Initial confusion led to Mono being mistaken for an enemy—Valen threw oil, and Dino followed with a constructflaming fromlantern, Mechanus.fortunately Althoughwithout damaging the construct. With some effort (and spells), communication was achieved, and the party gained a reluctant ally. Mono wasrevealed hesitanta tomap join them,showing the grouplocation earned its reluctant cooperation. The party now prepares to infiltrateof a Mind Flayer-controlledrun prison whereand portal, confirming Spelljammer influence and setting the lastnext course of the Rassalantar villagers are believed to be held.action.


🧑‍🤝‍🧑 Party Members

Character Player Class / Subclass Race Notable Actions
Garrick "Rigg" Dalhart Ben / Elemunk Rogue (Swashbuckler) Human DealtFinished decisivethe strikesspider with wrench;fight; grappled by the Roper; intriguedhelped kill it; fascinated by Mono.
Laydrick Gefinhal Jared / Galindis Cleric (Life Domain) Dwarf Cast healingCure andWounds; Spiritual Weapon; helpedhit endDrow and supported the Roperparty threat;in cautiousboth with Mono.battles.
High Jinks Kate / Keitachan Warlock (Great Old One) Tabaxi UsedInteracted with Mono using Awakened Mind; bondedgot with Mono; spider-guts-splattered again.by spiders (again); moral anchor for Mono.
Dino Roar (Dynoth Rokos) Robb / Baconbuff Artificer / Fighter (Battle Smith) Githyanki Identified Enlarge potion; directedled Steel Defender; strategizedthrew onfire nextlamp objective.at Mono; bonded over tech.
Valen Pyre Justin / Slitzer Wizard (Evoker) Human UsedCast Firebolt; used Hat of Wizardry to cast Comprehend LanguagesLanguages; (viathrew Wizardoil Hat)at to speak with Mono; cast Firebolt; helped gain intel.Mono.

📍 Key Locations

  • Underdark Tunnels: WindingCaverns passagesbeneath fraughtthe Sword Mountains, filled with threats and Mind Flayer influence and aberrant ambushes.influence.

  • Drow Enclave: HiddenA strongholdpeaceful, ofmoonlit non-Lolth Drow,settlement aligned with Eilistraee.Eilistraee.

  • Mind Flayer Prison (Objective): A repurposed war-den controlledholding the last of the Rassalantar villagers.

  • Mind Flayer Portal Site: Also marked by MindMono; Flayers,potential holdingextraplanar survivingexit villagers.or Spelljammer ship zone.


📑 Session Highlights

⚔🕷️ BattleSpider Wrap-UpAmbush & DeSeth’s Arrival

  • CombatParty continued combat against spiders and Drowan finished.enemy Drow.

  • CoordinatedDeSeth, magica second Drow, appeared mid-fight and steelaided broughtthe victory.party with attacks and healing magic.

  • The original Drow fled into the tunnels.

🪨 Ambush:Ambushed Theby the Roper

  • AWhile following DeSeth, a Roper disguised as a stalagmite ambushed the group.him.

  • GrappledIt grappled multiple membersparty members. Dino, Steel Defender, and pulledRigg themdelivered inmajor with tentacles.blows.

  • UltimatelyThe defeatedparty withcoordinated combinedto melee,bring arcane,the andcreature Steeldown Defenderwithout attacks.casualties.

🤖 TheFirst Modron:Contact with Mono

  • A Modron from Mechanus, stumbled intoIn the party’sdark, path.the party mistook Mono—a Modron—for a threat.

  • CommunicationValen achievedthrew viaoil; Valen’sDino threw a flaming lantern.

  • Mono, unharmed but confused, began to retreat until Valen used Comprehend Languages (via Hat of Wizardry,Wizardry).

    casting
  • Jinks soothed it mentally and socially, earning its grudging companionship.

🗺️ Intelligence from Mono

  • Mono revealed:

    • It stowed away from a ComprehendSpelljammer Languagesship.

    • It witnessed Mind Flayer activity near a prison and portal.

    • ReluctantlyIt created a crude map for the party marking both locations.

  • Mono agreed to travel with the group (reluctantly, following High Jinks' lead).lead.

  • Drew a crude map identifying:

    • A Mind Flayer portal site

    • A prison where villagers are likely held.

🕯️ Drow Ally:Enclave DeSeth& Mission Prep

  • ADeSeth rescuedguided Drowthe warriorparty whoto followshis Eilistraee,enclave—a goddesshaven offor moonlightnon-Lolth and redemption.Drow.

  • LedA Drow priestess blessed the party toand a Drow Enclave where a priestess:confirmed:

    • OfferedMost sanctuaryRassalantar andvillagers food.are dead.

    • ConfirmedSurvivors mostare villagersheld werein killed.a Mind Flayer-run war-den prison.

  • RevealedThe survivorsparty arechose imprisonedto in an old military installation now run by Mind Flayers.

  • Blessedrescue the partyprisoners withfirst, abefore temporaryinvestigating divinethe boon (mechanics TBD).portal.


🎁 Loot & Discoveries

priestess;
Item / Detail Found / By Description
Potion of Enlarge Identified by Dino Enlarge/ReduceMushroom-marked potion withfound mushroomin motif.ruins.
Mono (Modron) DiscoveredEncountered by party Reluctant extraplanarExtraplanar construct; mapsreluctant Mindally; Flayer portalsmap-maker and prison.Spelljammer link.
Drow Blessing AllGiven to all party members GrantedSpiritual boon from Eilistraee’s priestess. Effects TBD.
Spelljammer Map (Crude)Provided by EilistraeeMono Shows narrativeMind orFlayer mechanicalprison boon.and portal locations.

📌 Current Status

  • Location: Resting inat the peaceful Drow enclave, preparing for prison infiltration.enclave.

  • Next Step:Objective: RescueInfiltrate mission—the Mind Flayer prison first,to portalrescue second.survivors.

  • Party Level: All atReached Level 5. by session’s end.

  • Companions:

    • Mono (Modron):reluctant GrudginglyModron travels with the group.ally).

    • DeSeth (Drow): Serves as a temporary guideDrow andguide, Underdarkloyal ally.to Eilistraee).


🔍 OpenOngoing Threads & Plot Hooks

  • Mind Flayer Prison: MainPriority target;mission; possiblyholding guardedremaining andRassalantar rigged with extraplanar traps.villagers.

  • Spelljammer Portal: PotentialPossible futureexit objective, may connect to wider Illithid invasionpoint or Mono’sextraplanar escape.threat zone. Mono witnessed activity here.

  • Mono’s Origin:Origins: Connection to Mechanus construct with ties toand Spelljammer shipstech andraises planar travel.questions.

  • Drow Allies: TheNon-Lolth Drow enclave may provideoffer ongoinglong-term support or reinforcements.Underdark knowledge.

  • SurvivorVillager Count:Fate: HowUnclear how many villagersare remain?alive Andor why arethey thewere Flayersspared.

    keeping
  • them?
  • Spelljammer Involvement: Increasing extraplanar signs—Spelljammer ships, Modrons, and portals all imply planar-scale threat.